Waffle's Gardening Project (Update 7/20/25) (Patreon)
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Click Here to view the Spreadsheet (Incomplete Data) Waffle's Gardening Project is a large-scale Override mod that aims to make gardening
Click Here to view the Spreadsheet (Incomplete Data)
Update 3/12/15: Added family recipe support to relevant harvestables.
Update 10/8: Removed extra Wolfsbane package from the Vampires folder.
Update 9/26: Replaced Lily, Snapdragon, Apple, and Cherry files from Base Game for Reaper Rewards event.
Update 8/2: Removed extra resources from packages, moved Bizarre Fruit to correct folder. Delete the Bizzare Fruit package from the SEASONS folder if you redownload.
Update 6/19/24: Changed name of "onion.package" to "Harvestable_Onion_From_Waffles_Gardening_Project.package". You don't have to redownload, but you should definitely rename Onion.package to something else if you don't, and also delete the original onion.package if you do. This is because of an issue with an outdated mod reporting bot thinking it's some other onion.package by other people who also named their (now broken) mods...onion.package. Just...yeah.
Update 7/20/25: Enchanted by Nature update. Big changes, read them all here.
Waffle's Gardening Project is a large-scale Override mod that aims to make gardening less profitable, but more fun.
How does it do that?
Well, you may have noticed that you can grow a perfect plant...and then plant everything that comes out of it, instantly have 25 of the same perfect plant, and make bank every day with no work.
That's boring.
So what I've done is repriced EVERY growable plant in the game to make them sell for less money. This means that making the same amount of money you could make before requires having more plants, which means more work maintaining them, which means you're more encouraged to invest in upgrades to your farming infrastructure, fertilizers, robots, sprinklers, befriending rabbits, etc. It also makes processing produce into other things like Fizz or Wine more meaningful because you get increased profits by doing so.
Some of these changes are DEVASTATING. Things like Money Fruit dropped from 8000 to 500, which makes the Perfect Quality Price drop from 4445 Simoleons to around 300.
I tried to make the new prices "make sense". If a plant has special powers, it's worth more. If a plant grows in all seasons and thus produces more, it's worth less. This is not a hard and fast rule- sometimes I changed the price based on personal preference. A few prices are increased- all Cottage Living oversized plants are worth more now because they take a lot more work.
A vast majority of plants now sell for <10 simoleons each, and prices are "evened out" across the board so that you don't feel like you're wasting time when you grow things that aren't worth as much, instead of focusing only on the heavy hitters. Many of the expensive plants are still quite a bit more valuable, though. Their real balance changes will come in the future when I start tweaking tuning.
Note: The Spreadsheet does not include the final sale price.
The prices listed are the originals, and the new prices, but the new price is NOT the sale price. A Perfect plant sells at, on average, 58% of the price listed.
Final Sale Price is calculated based on a few factors like Plant Quality...but the multiplier is different for each plant. I have not adjusted these values yet so I can't do any math to find the Perfect Price results without actually growing them in-game.
I've also included packages that change the price of some gardening items such as the Faux Meat Wall, Vertical Planter, Garden Patches, and Sprinkler. These are found in their corresponding Pack Folders.
EVERY SINGLE FILE IS STANDALONE, NOTHING IS MERGED- so if you'd like, you can remove the changes to anything you'd like.
Not compatible with other mods that change the value of plants. Tuning Updates will not be compatible with other mods that change the tuning of individual plants. Your game will not implode, but one mod will take precedent over the other.
As of Enchanted by Nature, this mod now requires Lot51 Core library (if using Enchanted by Nature files).
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