House Party 0.5.0 (Alpha) (Patreon)
Content
Hey guys!
Wow what a month! After almost every YouTuber I can think of ended up playing House Party on their channel including KubzScouts, JackSepticEye, Cr1tiKal, and Pewdiepie, the game has reached more people than I could have ever imagined! Thank you so much to all of the new supporters who signed up, and to top it all off the game has been greenlit on Steam, so we'll be seeing a Steam launch in the near future. Of course, this will change some things as to how House Party is going to be distributed from now on, but I will release more details on that soon.
House Party 0.5.0 has been officially released to Alpha Testers! For a full list of changes throughout all of the versions or to compare them, check out the Official House Party Version Log. Here is some more in depth discussion about some of the notable changes in this release. It's a big one!
Added obligatory cheesy pick-up lines:
It's just what it sounds like. What smutty game is complete without cheezy pickup lines? Frankly, I can't believe it took me this long to add them in the first place.
Major path-finding update:
One thing I noticed when all of the YouTubers were playing the game is that they were contantly trying to get the NPC characters out of their way to get somewhere. This is because the characters themselves would often get stuck or there would be a traffic jam on the stairs or in the hallways. I took a good look into optimizing the pathfinding system in this build, and the characters are much smarter about knowing whether or not they can reach their destination. If they see they are blocked, they will wait, and they will easily go around other characters including the player.
Stopped dead an knocked out characters from responding to clicks:
Yeah, this used to happen. Not anymore though!
Completely revamped input system:
A lot of people don't like holding down the right mouse button to look around. I had originally designed it this way so as not to interfere with the left clicking that is a regular part of game-play. I came up with an alternate system of input where the free-look is on by default, and becomes disabled when you are in a UI screen. There is now a cursor in the center of the screen that you can focus on items to interact with them now. Intractable items will also now display an indication that you can click on them when you hover over them.
Revamped Katherine, Madison, Rachael, and Ashley’s Models:
A lot of you noticed some foot deformities in the old version, and some poking of skin though clothes. I have cleared up a lot of these things as well as enhancing on some of the features of the girls. A lot of the teeth were polished up as well, and we gave Katherine's hair a makeover. I'm still not 100% happy with her hair, so it will probably change again, but it's much better at least for now.
Is now backwards compatible with custom stories from 0.4.3.1 and higher:
Yep! You don't have to upgrade your Custom Story Player for this release. It will work just fine with the latest version, and any stories that were made on version 0.1.0.1 and up.
Gave voices to Madison, Ashley, and Frank:
Possibly the coolest of all the updates, Ashley, Madison and Frank have voices that you can hear in game. It adds so much to the game play, and the voice actors did a fantastic job!
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