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There was not too much time since I released the "Perfect Water Shaders" asset, but there is already an update!

>>> FREE VERSION 1.2 UPDATE IS HERE <<< 

>>> FULL VERSION 1.2 UPDATE IS HERE <<<  

The main feature of this update is a visually better water refraction. It fixes some kind of overpowered refraction, which you could see from a distance.

OLD refraction depending on a view distance:

NEW refraction depending on a view distance: 

Now you can also control "Refraction" and "Refraction 2nd" values separately to achieve a visually better result:

Performance optimization research

One of the main problems of all the "special" shaders is performance. So, I made a research if my Anti-Aliasing artifacts fix drops overall shader performance.

I mean, fixing this messy edges:

So, I made a separate shader without this fix and compared both with GPU profiler. The result appeared to be great, as I think:

We have only 0.05ms drop using this fix. So, I think, it worth it.

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