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Made a little update of the Perfect Water Shaders.

Now you can control the fade of your distance-based refraction power with a "Refraction Distance Fade" property.

As I tested, this feature became super necessary to make your refraction looks better from a distance.

Updated versions are already here:

>>> FREE VERSION 1.2.1 UPDATE IS HERE <<< 

>>> FULL VERSION 1.2.1 UPDATE IS HERE <<<  

PS: The screenshots from my new upcoming VRChat world using this shaders.

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