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Added a discrete variant for swept volume mode (still optimizing the structure and ui).

Instead of continuous surfaces, it generates a series of slices along the spline based on selected C0/C1/C2 interpolation.

It has two new options:

1. slice count: defines how many slices between two adjacent control points (up to 15)

2.slice height: defines the height of each slice (triangle, hexagon, cylinder, rectangle profiles)

Bevel and round can also be applied to the slices.

Comments

Metin Seven

Love it! Great for ribbed hoses and other segmented objects. I hope we can play with it soon. 🙂

Robert Cummings

It would be interesting to explore the concept of the spline's slices being aligned to near surface. This way, we can put a row of buttons or stitching on an outfit. Or lots of panels along something. Just idle thoughts!

Pi Bi

Very nice! I can hardly wait to give it a test

basicquad

looks interesting, i think i would be nice if we could apply also color gradient on it in the meantime I think i have maybe an idea for a indirect way to do this