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Content

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0.6.x is a major update with lots of refactoring and a new shape system.

Please backup your old programs and files before using this version.

Some of the old features are deprecated in order to support advanced new features.

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Text Shape

General Polygon

  • The general Polygon Shape is separated from the Triangle Shape since this version

  • The boundary can be defined by either straight lines or Bezier lines

  • The polygon can be concave or self-intersecting.

  • Has bevel and round properties

  • In Revolve Mode, the shape is solid

Polyline

  • The polylines can be defined by either straight lines or Bezier lines

  • Can be either 2D or 3D

  • Has line size/taper/shell properties

  • In Revolve Mode, the shape is hollow.

Textfield

  • the text is automatically all-selected when clicked.

  • you can use arrow up/down or tab/shift-tab to move the input focus.

[Download Link]

https://drive.google.com/file/d/1CGz_Q7Rjkjwib--DYtcxrU3fNi_mIFkq/view?usp=sharing

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Comments

moat

Just in case you were thinking of pasting some 𝕱𝖆𝖓𝖈𝖞 𝕿𝖊𝖝𝖙 into the text tool... DON'T!!!!! *IT _WILL_ CRASH!* I speak from experience! DON'T do it! (well, not without saving first)

moat

Beware of using Flip->Mirror on swept objects. It may cause some oddities, mainly the generated surface not following the path defined by the control points. Flipping it back will fix it, but I have noticed some of my old models that use mirrored swept objects manifest this issue.