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Thanks for the support! Some future plans here:

-The 0.0.x versions mainly focus on primitive and transform tools.

 There will still be some updates for that.

-The 0.1.x versions will focus on adding support for Scene Editing and Instancing.

 You will be able to create a larger scene with multiple instanced volumes that have different translation, rotation, scale and mirror planes, and not fixed in one place.

This will provide more convenience and potentials for creations.

Part of the engine has been rewritten to support this feature efficiently, while some other features require more time of research and development (such as a new path tracer), which may be removed temporarily.

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Zyrix

I have an intel HD620 which supports opengl 4.6 and it seems it can allocate upto 8GB if/when needed but i still get a black screen when i open mCSG. I also tried setting the graphics/power setting to high performance. Any thoughts?

Hawthorne

Same for me on Intel HD530.