Aerialod 0.0.2 Public Release (Patreon)
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Updates in the public release:
1. Support 16-bit depth color map (will be converted to 8-bit depth image internally)
2. sRGB Color Mode: if the image is in linear color space, you may need to disable this option (like in the screenshot, the original image is too dark in sRGB color mode)
3. Linear Image Filter: if you don't want the color blurred across the borders, you may need to disable this option (like in the screenshot)
4. Save/load map/rendering/camera settings in Export panel. (map scale, offset, color, etc.)
5. Support Intel Denoiser. Download Link: https://github.com/ephtracy/ephtracy.github.io/releases/tag/0.01
6. There are still some rendering bugs on Intel card.
Updates in previous beta release:
1. Color Mapping [Map->Color]
you can choose using an image or pure color for the texture of the map.
use Scale and Offset to match the size of the color map and the height map.
2. Exponential Decay Fog [Fog->Decay]
- Density: control the base density of the fog.
- Decay: control how the density decays as the height increases. (When Decay is 0, it's uniform density as before)
- Phase: control the scattering distribution. (When Phase is 0, it's uniform scattering)
- Color: control the scattering color.
- Scattering Bounces: change Bounce->Scatter, larger is better and slower.
- Denoiser: it works with denoiser as well.
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