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Now you can apply Sweep Mode to Bezier curves/Line segments profile to create surface patches.

- Click the control point and then modify the corresponding width and the offset of the midpoint at each control point.

- May need to manually avoid extreme twisting to reduce self intersections and cracks.

- The improvement for Bezier curve still has some bugs, so it is not included in this update.


Other Progresses

- There will be several other improvements to the sweep mode in the next updates

- Meanwhile, I'm also working on a prototype of a new SDF sculpting system. It is developed separately at the moment, but will be integrated into MagicaCSG eventually. Hope I will be able to share some screenshots soon.


[Download Link]

https://drive.google.com/file/d/19-GgpSxio1JSwsSOcSGmyDt_oanDyVxz/view?usp=sharing

Files

Previews only

Comments

Gio M

not sure if it's a bug, but i did find a work around. mirror the copied swept object that isnt a sphere, rotate the object 180 degrees and flip mirror again. And the object should look the same as the first object it was mirrored from.

Gio M

to reiterate 1. flip mirror copied object. 2. rotate copied object 180 degrees. 3. flip mirror object again. 4. Copied object should look like first object, but mirrored.