Home Creators Posts Import Register Favorites Logout

Downloads

Content

It's here!

Yes, it's finally here. This update took some time, mainly because I had to rewrite most of the base code. This gave us support for the new Stream Deck +, it made our plugin compatible with the latest Stream Deck software and also made our plugin play nicely with plugins from other developers. 😇

⚠ Important upgrade information ⚠

When upgrading to this version, you MUST copy the new SCS Telemetry DLL file into your game plugins folder(s). The new telemetry DLL file is now called ms2-telemetry.dll. You can delete the old one called scs-telemetry.dll.

📜 Changelog for v4.0 📜

Added support for Stream Deck +

Added support for latest Stream Deck software

Added compatibility with other SCS telemetry plugins

Added support for uppercase keyboard keys

New action: Differential lock

New action: Suspension height (including SD+ variant)

Added SD+ variant: Retarder

Added SD+ variant: Cruise control

Speed limit updated to vector graphics

Speed limit has animated warning when speeding (PRO feature)

Sleep action updated to vector graphics

Sleep action icon now fills with blue color like in game

Differential lock shows warning if going too fast (PRO feature)

Fixed bug in range indicator when it showed km in ATS

Fixed formatting of time displays to show hours and minutes

Lift axle buttons re-made to reflect in-game truck dashboards

In a couple of days I'll record and post a short video featuring all the updates. 📺 

If you find any bugs or want to request a feature, feel free to join our Discord where we have a dedicated #ms2-streamdeck channel, or post them on our Issue board. 🙂 If you still haven't activated your PRO version, check our our Activation Instructions.

⏬ Download ⏬

You can download the plugin directly from this post :) It will be publicly available on our website in a couple of days.

As always, thank you for your continued support!

Files

Comments

YETIMAN

hey i used the activation program and it said everything was fine but the icons still say pro feature??

Steven Davidson

since the 1.49 and west balkans i am getting random glitching and crashing, errors are all linked to the plugin

Steven Davidson

Faulting application name: eurotrucks2.exe, version: 1.48.5.76, time stamp: 0x65369377 Faulting module name: ms2-telemetry.dll, version: 0.0.0.0, time stamp: 0x642c1f8f Exception code: 0xc0000005 Fault offset: 0x000000000000537d Faulting process ID: 0x0x204C Faulting application start time: 0x0x1DA09CB5123165F Faulting application path: E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe Faulting module path: E:\SteamLibrary\steamapps\common\Euro Truck Simulator 2\bin\win_x64\plugins\ms2-telemetry.dll Report ID: 8e2770a8-6ac0-408b-a79a-91a4c70a6186 Faulting package full name: Faulting package-relative application ID:

Steven Davidson

Fault bucket 1991318630969553286, type 4 Event Name: APPCRASH Response: Not available Cab Id: 0 Problem signature: P1: ModsStudio2StreamDeck.exe P2: 1.0.0.0 P3: 641de100 P4: KERNELBASE.dll P5: 10.0.22621.2506 P6: 5a736bb8 P7: e0434352 P8: 000000000006565c P9: P10: Attached files: \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.6a1f52d1-a42e-4e3d-8f9d-0cb3b4154011.tmp.dmp \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.aa6748e5-2a5c-4d3a-9390-3826274d620f.tmp.WERInternalMetadata.xml \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.706b101f-f52c-4936-975c-af63cb062fb8.tmp.csv \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.4c681a49-a84d-4cdb-978f-fef9aa824abc.tmp.txt \\?\C:\ProgramData\Microsoft\Windows\WER\Temp\WER.d1dbe8f6-4349-4b11-8a8d-ae2e03f3b53f.tmp.xml These files may be available here: \\?\C:\ProgramData\Microsoft\Windows\WER\ReportArchive\AppCrash_ModsStudio2Strea_54dc9ca3873da6ae3c3c251e99097985597254d_a04edcc9_7f1a8f51-00c5-4ee2-9727-7565940a7a44 Analysis symbol: Rechecking for solution: 0 Report Id: d857aadd-dd34-4572-be9f-b8a64ce880b1 Report Status: 268435456 Hashed bucket: d176ee2b500280de0ba295be918eb186 Cab Guid: 0

Steven Davidson

Faulting application name: ModsStudio2StreamDeck.exe, version: 1.0.0.0, time stamp: 0x641de100 Faulting module name: KERNELBASE.dll, version: 10.0.22621.2506, time stamp: 0x5a736bb8 Exception code: 0xe0434352 Fault offset: 0x000000000006565c Faulting process ID: 0x0x6154 Faulting application start time: 0x0x1DA09CED96B91B4 Faulting application path: C:\Users\munso\AppData\Roaming\Elgato\StreamDeck\Plugins\studio.mods.streamdeck.ms2.b.sdPlugin\ModsStudio2StreamDeck.exe Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll Report ID: d857aadd-dd34-4572-be9f-b8a64ce880b1 Faulting package full name: Faulting package-relative application ID:

Steven Davidson

Application: ModsStudio2StreamDeck.exe CoreCLR Version: 7.0.523.17405 .NET Version: 7.0.5 Description: The process was terminated due to an unhandled exception. Exception Info: System.InvalidOperationException: Object is currently in use elsewhere. at System.Drawing.Graphics.CheckErrorStatus(Int32 status) at ModsStudio2StreamDeck.Actions.FuelAction.UpdateAndDrawRangeBitmap(Graphics g) in D:\Sources\WerewolfCustoms\ModsStudio2ScsTelemetry\ModsStudio2StreamDeck\Actions\FuelAction.cs:line 117 at ModsStudio2StreamDeck.Actions.FuelAction.DrawIcon() in D:\Sources\WerewolfCustoms\ModsStudio2ScsTelemetry\ModsStudio2StreamDeck\Actions\FuelAction.cs:line 170 at ModsStudio2StreamDeck.Actions.FuelAction.Instance_FuelStateChanged(Object sender, FuelEventArgs fuelEventArguments) in D:\Sources\WerewolfCustoms\ModsStudio2ScsTelemetry\ModsStudio2StreamDeck\Actions\FuelAction.cs:line 85 at ModsStudio2ScsTelemetryClient.ScsSdkTelemetry.TriggerFuelStateChanged(ScsTelemetry newTelemetryData) in D:\Sources\WerewolfCustoms\ModsStudio2ScsTelemetry\ModsStudio2ScsTelemetryClient\Events\FuelEvent.cs:line 53 at ModsStudio2ScsTelemetryClient.ScsSdkTelemetry.ProcessFuelData(ScsTelemetry newTelemetryData) in D:\Sources\WerewolfCustoms\ModsStudio2ScsTelemetry\ModsStudio2ScsTelemetryClient\Events\FuelEvent.cs:line 22 at ModsStudio2ScsTelemetryClient.ScsSdkTelemetry.ProcessDataForEvents(ScsTelemetry newTelemetryData) in D:\Sources\WerewolfCustoms\ModsStudio2ScsTelemetry\ModsStudio2ScsTelemetryClient\ScsSdkTelemetry.cs:line 52 at ModsStudio2ScsTelemetryClient.ScsSdkTelemetry.UpdateTimer_Elapsed(Object state) in D:\Sources\WerewolfCustoms\ModsStudio2ScsTelemetry\ModsStudio2ScsTelemetryClient\ScsSdkTelemetry.cs:line 121 at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) --- End of stack trace from previous location --- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state) at System.Threading.TimerQueueTimer.Fire(Boolean isThreadPool) at System.Threading.TimerQueue.FireNextTimers() at System.Threading.ThreadPoolWorkQueue.Dispatch() at System.Threading.PortableThreadPool.WorkerThread.WorkerThreadStart()