Mine Mine no Mi - EARLY ACCESS - May 2024 (Patreon)
Content
https://mega.nz/file/5YkjWQbA#2Cvw_HbHES0Djh2Yp7Rhaxnj5bGemQ3xfQOgiW0g0YM
Most importantly, Ive also updated the mod's min version but so it'll be seen but I want to also make it clear that the minimum forge version got raised to 36.2.36 with recommended forge version being 36.2.39 or newer.
Lots of bug fixes and combat fixes as well as finishing some leftover stuff...
apparently the entire haki system was fucked with infinitely stacking haki damage and infusion sometimes not working properly...fun times...
Electro, Gomu, Karu and Sui got ported
Sui is actually kinda fun now, it got buffed a bit too, still weird to use but what do you expect from something that allows to go through solid blocks
Electro got a few small changes too, at the very least its not broken anymore
Gomu got absolutely nothing new going for it :)
updated all structures to use the new flags / cannons
devil fruit encyclopedias can now be merged
fixed some math issues regarding cola max values cuz sometimes cyborg players got fucked by just having less max cola than others...for some reasons ? who cares its fixed
a whole ass rework of loot tables, mostly to include almost all vanilla structures too, minus villages (cuz I didn't finish that yet) and nether/end structures...mostly because I don't think those need mmnm loot
and a lot more combat related fixes, random number changes, random balance changes...ya get the point