Bizarre Mod 0.1.0 Week #2 (Patreon)
Content
Honestly a lot of fun to work on this mod as a side project, it also works as a demo on how MMnM's code will be from now on. Which is optimized and organized :D So here's what I've worked on this week :
A new stand was added : Magician's Red

It has 2 abilities + punching but at the moment only Crossfire Hurricane is fully implemented, shooting 3-4 ankhs of flame where you're pointing.
But how will abilities work in this mod ? ...Well I was a bit split between doing the ability bar again but updated or doing something else, I've decided to do to something else, an ability wheel :

(With fancy animations included)
You can select up to 2 abilities for left and right mouse buttons since most stands will have an absolute max of 6 abilities (the number of possible slots in the ability wheel), it still needs some work and some ability textures but the functionality of selecting abilities and them being saved is complete. I believe that having only 2 selected abilities at a time would balance some of the more ability intensive stands. You can always change with a simple flick of the wrist so it's not like you're stuck with only 2 abilities.