Mine Mine no Mi 0.8.0 Week #20 (Patreon)
Content
We're approaching the release of this version and as such there's pretty little things left to show aside from fixes and balancing but, alas there's still some cool stuff to be shown.
Mane Mane no Mi
The 20th and last fruit added for this update. I mean fruit's pretty easy to understand you touch players, you turn into them, chat name and all.

You can store as many players as you want and switch between them by sneaking + use so its only a matter of how to touch all of your targets and not die doing so.
There's 1 downside to this fruit however, at least for now, it only works with players at the moment. This means that yes its kinda useless in singleplayer for now as the enemy AI creates a lot of possibly edge cases for it to go wrong. It is planned to make it fully work with NPCs as well soon.
Kage Kage no Mi buffs
First off: Nightmare Soldiers
After some good years, Kage finally got its army back, rejoice if you care about this fruit.

Basically a weaker version of the Doppelman without "states" or much of a brain, they will attack anything that's not part of the player's faction on sight without any way to control them.
Some other changes that have little value being shown are Kage Kakumei working on allies now and Shadow's Asgard existing (however its worth mentioning you won't turn into Moria or some bs like that, the player just grows in size the more shadows they consume and with it the more attack and armor you'll gain)