Mine Mine no Mi - EARLY ACCESS - February 2024 (Patreon)
Published:
2024-02-02 22:45:04
Imported:
2026-06
Content
Normal:
https://mega.nz/file/xEFzDayT#XbYHZhN8YJUv2m-Adni0MlQn7NCFuMpLIO9d-AOT45s
Unstable:
https://mega.nz/file/AQlkiBrR#UkPA-GW0YrkUocHkQ59fnrRRSqhmGt9kjhnr5lBKC8g
Wall of text incoming:
- Sorry for the huge delay there was a very nasty last minute crash that was found out and it occurred every time somebody shot any projectile and it only occurred on non-dev builds...couldn't release the EA build knowing this was a thing.
- If you're reading this and don't know how to whitelist your account for these builds follow this link: https://pixelatedw.xyz/patreon-link
- Challenge ids got changed, this means that if you had any challenges unlocked you've lost them, however now it'll much easier to use commands on them as an example /challenge give mineminenomi:arlong is how how you'd use the command now, instead of the previous mineminenomi:challenge.mineminenomi.arlong_park.arlong.
- Sadly I had to temporarily pull back the new ways of obtaining challenges naturally due to some crashes, so for now they're only obtained via commands
- In terms of fights both Higuma (Standard and Hard) and Arlong (Standard and Hard) are complete, however Higuma even in his Hard mode is still pretty easy with full haki and game knowledge, however I would recommend trying Arlong (Hard), in terms of combat I think its pretty good, however it is pretty fast, average fight might last between 30 seconds to 60 seconds depending on how direct or indirect you will be...some people (particularly the pvp folks) might like this as it feels more natural compared with the rest of the mod, however I want to hear more opinions from all kinds of skill levels and casual levels on this.