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๐ŸŽUnboxing the Mystery

I am thrilled to announce the official release of Unboxing the Mystery! This module transforms boring item handouts into tactile, heart-pounding moments. Whether it's cracking a wax-sealed letter, picking a lock, or smashing a cursed chest, your players must physically interact with the screen to claim their rewards or check hidden journal entries.

๐Ÿš€ Key Features

๐ŸŽญ 6 Interactive Unboxing Modes

Players don't just click "Reveal." They must physically interact:

Wax Seal: Hold down to crack a wax seal with satisfying particle effects.

Lockpick: A Skyrim-inspired minigame. Find the sweet spot and turn!

Password Terminal: A retro CRT interface where players must type the correct code.

Smash: Click repeatedly to damage and break an object.

Dust Off: Scratch the screen to brush away dust and reveal hidden text.

Gacha: The ultimate test of luck.

๐ŸŽฐ Gacha & Loot Pools

Create professional loot banners for your players to pull from.

Rarity Tiers: Define Common, Rare, and Legendary items with custom drop rates.

Pity Mechanics: Guarantee a Legendary drop after X number of pulls.

Currency Integration: Automatically deduct gold or system currency. Supports "10+1" bonus pulls.

Cinematic Synergy: Connects with Cinematic Cut-ins to play dramatic animations when players pull a Legendary item. (Requires Cinematic Cut-ins v1.7.2+)

๐ŸŽจ 5 Content Themes

Once opened, the content matches your world's aesthetic.

Styles: Choose from Parchment, Hacker Terminal, Royal Vault, Rustic Wood, or Rebel.

Deep Customization: Adjust backgrounds, typography, colors, and layouts for every single reveal.

๐Ÿ”’ GM Tools & Control

Key Items: Require players to hold a specific item (like a physical key or keycard) to interact. Can optionally consume the key on use.

Per-User State: Reveals are synced but personal. You can reveal a secret letter for one player while keeping it sealed for others.

Auto-Give: Automatically places the revealed item into the player's inventory, with full support for D&D 5e and PF2e item descriptions.

๐Ÿ› ๏ธ Technical Specifications

No Dependencies: Completely standalone. Uses Foundry's native ApplicationV2 and Socket API.

System Agnostic: Works with any system.

๐Ÿ“ฅ How to Install

This module is protected content available exclusively for Early Access patrons for the first month following its initial release.

Please install it directly via the Foundry VTT Setup Screen.

Open Foundry VTT and go to the Add-on Modules tab.

Click Install Module.

Search for: Stylish Action HUD

Click Install.

Note: You must have your Patreon account linked to Foundry VTT to verify your access.

๐Ÿ”— Quick Links & Support

Install Guide: Guide

Module Wiki: Wiki

๐Ÿ“ข Other Updates

Stylish Action HUD is now available for Supporters! As of February 14th, the Stylish Action HUD module has been released to the Supporter tier. If you've been waiting to try it out, grab it now!

Files

Unboxing the Mystery Feature Showcase

Get immediate access to the module (Patreon Exclusive): โžก๏ธ https://www.patreon.com/c/glitchsmith Experience Interactive Immersion in your Foundry VTT sessions! This module is System-Agnostic and optimized for Foundry v13 (compatible with v12). Unboxing the Mystery (v1.0.0) transforms boring item handouts into tactile, heart-pounding moments. Whether it's cracking a wax-sealed letter, picking a lock, or smashing a cursed chest, your players must physically interact with the screen to reveal their prize. KEY FEATURES IN THIS RELEASE (v1.0.0) ๐ŸŽ 6 Interactive Unboxing Modes Physical Interaction: Players don't just click "Reveal." They must hold to crack a wax seal, scratch away dust to read ancient text, or smash a crate until it breaks. Immersive Minigames: Includes a Skyrim-inspired Lockpick mode (find the sweet spot!) and a retro Password Terminal for sci-fi settings. Fully Customizable: Mix and match interaction types with your own images, sounds, and particle effects. ๐ŸŽฐ Gacha & Loot Pools Full Gacha System: Create professional loot banners with Rarity Tiers (Common, Rare, Legendary), custom drop rates, and Pity Mechanics (guaranteed drops after X pulls). Currency Integration: Automatically deducts gold or system currency when players pull. Supports Bonus Pulls (e.g., "10+1"). Cinematic Synergy: Connects with Cinematic Cut-ins to play dramatic animations when players pull a Legendary item. ๐ŸŽจ 5 Content Themes Genre-Agnostic Styles: Once opened, the content matches your world. Choose from Parchment, Hacker Terminal, Royal Vault, Rustic Wood, or Rebel. Deep Customization: Adjust backgrounds, typography, colors, and layouts for every single reveal. ๐Ÿ”’ GM Tools & Control Key Items: Require players to hold a specific item (like a physical key or keycard) to interact. Can optionally consume the key on use. Per-User State: Reveals are synced but personal. You can reveal a secret letter for one player while keeping it sealed for others. Auto-Give: Automatically places the revealed item into the player's inventory, with full support for D&D 5e and PF2e item descriptions. ๐Ÿ› ๏ธ Technical Specifications No Dependencies: Completely standalone. Uses Foundry's native ApplicationV2 and Socket API. System Agnostic: Works with any system. Enhanced automation for D&D 5e and PF2e. Accessibility: Includes "Reduce Motion" settings for photosensitive users and auto-unlock failsafes. ๐Ÿ”— LINKS & RESOURCES Patreon: https://www.patreon.com/c/glitchsmith Compatibility: Foundry VTT v13 (Optimized) & v12

Comments

SanguineStories

Hi! It's my first time using Stylish Action Hud, and I'm trying to get the new Unboxing Update to work, but it doesn't seem to show the icon for the Tiles? I have the Early Access membership, and I'm specifically on Foundry version 13 if it matters and in the D&D5e System. Excited to see what I can do with your module!!!

SanguineStories

Nevermind... I'm a lil dumb, and only had Stylish Action HUD, apologies x.x

on_0492

ํ˜น์‹œ ์œ„ํ‚ค๋ฅผ ํ•œ๊ธ€ํ™” ํ•ด์ฃผ์‹ค ์ƒ๊ฐ์€ ์žˆ์œผ์‹ค๊นŒ์š”?

The Glitch Smith

์ œ์•ˆ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. ์˜์–ด๋กœ๋งŒ ๋˜์–ด ์žˆ์–ด ํ•œ๊ตญ์ธ ๋ถ„๋“ค์ด ์กฐํšŒํ•˜๊ธฐ ์–ด๋ ค์šด ์ ์ด ์žˆ๋‹ค๋Š” ๊ฒƒ์€ ์•Œ๊ณ  ์žˆ์Šต๋‹ˆ๋‹ค. ํ•˜์ง€๋งŒ ์œ„ํ‚ค๋ฅผ ๋‹ค๊ตญ์–ด๋กœ ์šด์˜ํ•˜๋Š” ๊ฒƒ์€ ๋‹จ์ˆœ ๋ฒˆ์—ญ์—์„œ ๊ทธ์น˜์ง€ ์•Š๊ณ , ๋งค ์—…๋ฐ์ดํŠธ๋งˆ๋‹ค ๋ชจ๋“  ์–ธ์–ด์˜ ๋ฌธ์„œ๋ฅผ ๋™๊ธฐํ™”ํ•ด์•ผ ํ•˜๋Š” ํฐ ์ž‘์—…์ด๋ผ ํ˜„์žฌ๋กœ์„œ๋Š” ํ˜ผ์ž ๊ฐ๋‹นํ•˜๊ธฐ์— ์กฐ๊ธˆ ๋ฒ…์ฐฌ ๋ถ€๋ถ„์ด ์žˆ์Šต๋‹ˆ๋‹ค. ๋‹น์žฅ์€ ์–ด๋ ต๊ฒ ์ง€๋งŒ, ๋‚˜์ค‘์— ์—ฌ์œ ๊ฐ€ ์ƒ๊ธฐ๊ฑฐ๋‚˜ ์ปค๋ฎค๋‹ˆํ‹ฐ์˜ ๋„์›€์„ ๋ฐ›์„ ์ˆ˜ ์žˆ๋Š” ๊ตฌ์กฐ๊ฐ€ ๋œ๋‹ค๋ฉด ๊ธ์ •์ ์œผ๋กœ ๊ฒ€ํ† ํ•ด ๋ณด๊ฒ ์Šต๋‹ˆ๋‹ค!

on_0492

์ด ๋ชจ๋“ˆ๋กœ ๋‚˜์˜ค๋Š” ํ™”๋ฉด์„ ํ”Œ๋ ˆ์ด์–ด๋“ค ๋ชจ๋‘์—๊ฒŒ ๋™์‹œ์— ๋ณด์—ฌ์ค„ ์ˆ˜ ์žˆ๋Š” ๊ธฐ๋Šฅ์ด ์žˆ์œผ๋ฉด ์ข‹๊ฒ ์–ด์š”. ๊ฐœ์ธ์ ์œผ๋กœ ์ž๋ฌผ์‡  ๋”ฐ๊ธฐ ๊ฐ™์€ ๋ฐฉ์‹์œผ๋กœ ๋ฌธ์ด๋‚˜ ํ•จ์ •์„ ํ•ด์ฒดํ•  ์ˆ˜ ์žˆ๊ฒŒ ํ•ด์ฃผ๋ฉด ์ข‹์•„ํ•  ๊ฒƒ ๊ฐ™๊ฑฐ๋“ ์š”.

The Glitch Smith

์ข‹์€ ์˜๊ฒฌ ๊ฐ์‚ฌํ•ฉ๋‹ˆ๋‹ค. ๋ชจ๋“  ํ”Œ๋ ˆ์ด์–ด๊ฐ€ ๋™์‹œ์— ๋‹ค๋ฅธ ํ”Œ๋ ˆ์ด์–ด์˜ ํ–‰๋™์„ ๋ณด๊ฑฐ๋‚˜ ๊ฐ€์ฑ ๋ฅผ ์‹ค์‹œ๊ฐ„์œผ๋กœ ๊ด€๋žŒํ•  ์ˆ˜ ์žˆ๋‹ค๋ฉด ํ™•์‹คํžˆ ๋” ์ฆ๊ฑฐ์šธ ๊ฒƒ ๊ฐ™๋„ค์š”. ๊ตฌํ˜„์ด ๊ฐ€๋Šฅํ•œ์ง€ ์‚ดํŽด๋ณด๊ณ  ๊ฐ€๋Šฅํ•˜๋‹ค๋ฉด ๊ตฌํ˜„ํ•  ๊ธฐ๋Šฅ ๋ชฉ๋ก์— ๋„ฃ์–ด๋‘๊ฒ ์Šต๋‹ˆ๋‹ค.

Shadowfox98

Hi! I seem to be having issues with letting my players actually access the gacha. The wiki doesn't fully explain how to set it up for player access. Could that be added? For clarification, I have set up a gacha pool, but how do I then let my players open the gacha to roll on it?