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I'm pretty happy of the result so far, also considering the scroll has a very nice animation when it opens! :)

As you see differently from PSCD I am planning to have 10 levels for each card, the idea is that even the cheapest card could become very powerful if leveled up.

Also, the introduction of armor stat beside attack and health. The resulting damage will be attack-armor, and on every hit the armor will go down. As usual, will need proper testing/balancing since everything is still just an early prototype.

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Franka Scy

Interesting. Will you use an upgrade system like PSCD, or will cards gain XP from having been brought in a deck to battle, or will they gain XP from doing things in battle?