Weekly Update 25/2025 (Patreon)
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Hi, dear Laura's friends!
As I mentioned last week, this was supposed to be the week I experimented with creating AI animations for the next game update using the still images.
Well… the week started with a plot twist.
The first two days were consumed by installing ComfyUI and taming a relentless parade of blue screen crashes. After finally getting things stable, I dove into the animation work — and nothing worked.
Nothing.
By Thursday, with shattered dreams, I accepted that AI wouldn’t be contributing to the upcoming game update after all.
But instead of wasting the remaining time sulking, I used the two “AI days” to start learning it from the very basics.
And — it’s working.
The results are still too early and unpolished to share, but I’ve taken important first steps and made some encouraging discoveries. It’s a long road, but I’m finally on it.
Next week, as planned, I’ll be going back to manual animation work for the update. The old-fashioned way. The way of honour. The way of clicking a thousand sliders, fighting the keyframes, getting disappointed with the renders and starting it all over to stay with an OK result....God, I hate that!
But I cannot imagine a game without animations!
Thanks for sticking with me.
Your support means the world — and keeps the renders rendering.
Have a fantastic weekend!
Nemiegs