Unity Terrain Explorations, Part 2 (Patreon)
Published:
2020-09-09 09:39:29
Imported:
2026-06
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After getting the initial topography and texturing the way I want it, it's time to add trees, grass, a sky and water! By now the procedural node map is getting a bit crazy -- thankfully this is about as big as it needs to get for this experimental environment.
The challenge from here is to see what I can do to make this prettier and more lively. The landscape is believable enough as-is, but it's motionless and feels pretty unpolished, and flying around in first person isn't terribly charming... <.<
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