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Here I've introduced a brand new skybox, some post processing effects (mainly color correction and softer shadows) and tweaked various size and resolution details on the terrain textures. I've also added an open source ocean simulation which I think looks WAY better than that quiet lakewater I had before. I'm totally keeping the dramatic waves and designing around them now... <w<

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Unity Terrain Explorations - Testing an Ocean System!

Here I've introduced a brand new skybox, some post processing effects (mainly color correction and softer shadows) and tweaked various size and resolution details on the terrain textures. I've also added an open source ocean simulation which I think looks WAY better than that quiet lakewater I had before. I'm keeping the dramatic waves and designing around them now... :}} (Last month I made a personal goal to finally hop into the 3d side of Unity!! I love nature and mountains and scenic places, so I opted to start by learning the terrain system. Prior to this, I made the base terrain in this environment using a procedural plugin called Map Magic!)

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