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This is for new patrons, and most of all those who stuck around and supported us during the long stretch between Chapter 1 & 2.

In light of recent news that myself and Alorth are only in it for the money (sarcasm :P)... at least according to the people who get the game for free only to turn around and complain that were not catering to them, we decided to spend a little of our money to commission some game-art as a way of saying thank you to our game's loyal fans, supporters, and subscribers.

We spent a couple of months trying to find an artist who would do the game justice, and we think this one nailed it, so shout-out to Abrecent for doing such an amazing job.

Full disclosure: the first part of this is mostly just me kidding around, so don't take what I said too seriously there. We're very confident in what we do and don't take it seriously ourselves. This post is to say thank you to you guys, not to complain-about-complainers. As a great many of you know we were pretty overwhelmed with support after releasing our very first chapter, topping out at over 980 patrons at one point and many thousands of new fans & supporters of Radiant.

This gave us a tremendous sense of pride and satisfaction for what we'd created... and the amount of hype and anticipation surrounding the game meant we could do only one thing: make sure the second chapter lived up to expectations (and NO, I do NOT mean expectations of "how fast," it comes, or "how long" it will be). We wanted to strap in, look at what was already written for Ch2, and focus on quality.

So that's exactly what we did. We took everything that was written already and filled it out even more, which is a big part of the reason why I think the second chapter was close to two hours long despite only being around 750 renders (excluding animations, which required around 2000 renders). We then took said renders and filled them with detail and subtle nuances that you don't normally see. Alorth spent a lot of time on every single render you see.

If you pause and take in what's on the screen, you'll notice things that I still to this day have not personally found/seen, because Alorth is very sneaky and really put work into the subtle details. You'll also find lots of Easter Eggs: a shout-out to fallen devs, sneaky little mouse-girls lurking, Discord emoji references, references to a certain "totally unrelated" cartoon, and much more.

So yeah... we really wanted to do right by you guys: those of you who pay attention to the details and care about the little things rather than beating the table and demanding "gib content soon" like gluttonous buffoons! (Joking) Thanks a lot for sticking around with us and giving us the time of day. We're going to make sure that Chapter 3 comes to you all a little bit sooner than you're used to, but we're also going to avoid giving any details at all as for a release date. Your best bet is to just expect that it's going to take several long months, to give yourselves the opportunity to be pleasantly surprised if/when it comes sooner.

Love you guys, and we hope you enjoyed Chapter 2!

Files

Comments

Mitch Hansen

Just want to know which one of you wrote the line "I hate Cliffhangers"....? :|

RK Studios

That would be me (Sir Dammed). I do all the writing for the story and Alorth does all of the art. And yeah, that was just my attempt at comedy/an attempt to troll players into thinking the game was ending when in reality we still had a full day. :P I honestly have a love/hate relationship with cliffhangers. I like them on one hand because of the emotions they convey, but I hate the wait too.

bruh

Just general professional advice: always under-promise and over-deliver. This is especially easy for you guys since you're the ones setting deadlines. If you think your project's going to take, let's say, 5 weeks to finish, say it'll take 8. Worst case scenario, you deliver at the 8-week mark. Best case, you deliver "earlier", thus giving everyone a pleasant surprise.

Jeff Sandau

I loved to see those "easter eggs" that Alorth put into scenes. That note about Palmer brought tears to my eyes and when I saw the pics of Violet from Neko Paradise and Lyanna from Polarity, I squealed. Literally. I was like 'HEY! I KNOW THEM! ALORTH, YOU SNEAKY BASTARD!" xD

Pax

You and Alorth have done great work here! I'll be paying more attention to the Easter Eggs during my next playthrough. My first was just focused on enjoying the bigger picture of the story.

IEMeiky

Great work! Incredibly good animation and the close-up, so many details... amazing! Again, great work Thanks

SkyIT#7086

awwwwwwwwwwwwwwwww it was so short :C this is the negative point, i hope ch3 ll come more fast the the previous and that take many hours of story _:D .... The positive note its the story its really cute and text are choosen wisely and also renders are AMAZING and i cant stop to be in love of those 3 :D Great work! And those eyes are stunning! regard to details i ve notice a piggy that say insert nudes XD thats all! In conlusion i could say theres effort and a meticolous and accurate work! Congratulation ! @rk studios

Pax

It seems like there is some major jealousy going on with the nosy neighbor cop (and some back story that we are not yet aware of outside of the MC's house being built where the guy's grandfather's house used to be). I'm hoping that we can get a handle on this and start to resolve it quickly as it's hard to get a handle on all the things that are happening to the the MC in less than one week. We have one or two people who want to hurt/end him, 3 girls who need to be taken care of, one office romance, one model romance and at least one more potential office romance depending on how aggressive Mira wants to be. Interested in seeing how this Gordion's knot gets untangled (no swords now :).

Hammer

Just joining after playing the version 'out there'. This is incredible work so if no one says so, you should be proud of what you've created and are creating! So stop reading this and get back to it! :-)