Launch of the first test version v. 0.001 (Patreon)
Content
Reloading weapons {will not be included in the build}
Over 50 new icons
Added the ability to close doors - windows
Animation of locked doors
FOV
Command menu for robot + actions for character
Optimization - clean code
Improved post-processing
5 interactive, architectures
Modular construction system, now supports saving games. {except the doors}
Tips for the construction system
AI optimization
AI parasites, has become smarter, thanks to the transition to the "Crowd Controller"
Level for test build
A new spawner, exclusively for AI parasites
Now the water slows down the movement
Switching to a dynamic navigation grid system
Added animation: rifle and pistol equipment.
Fixed IR in 7 animations
Improved 3 animations
Now it is impossible to build objects on trees, grass, buildings
Now you can't order a robot to go into the water or where it can't climb
Improved falling trees + spawn resources {so far without sticks}
Fixed, objects falling under the landscape
Expanded the spawn table in the cheat console
Redesigned menu - system for dismantling objects from the generator + saving progress {so far, without wheels and fuel}
Improved interaction interfaces
Fixed, over 50 bugs
In this build, problems were noticed:Rag doll in humanoids sometimes behaves incorrectlyDuring the exit from the pose with the clock, provided the cape is put on, the body will disappearThe visual interface of interaction with the robot partner does not workSometimes there can be a crash after deathThe material of vomiting - blood splashes when shooting limbs from parasites is not displayed