Home Creators Posts Import Register Favorites Logout
haven't archived this post yet. have a subscription? use the importer!

Content

Hey everyone!

Just letting you know that the new video is now available (with the link above going to a separate upload with no midroll ads)! From Software's Dark Souls series is renowned for its ultra tense, weighty, pitch-perfect action where you bang your head for hours against seemingly immovable bosses until you triumphantly take them down. But in their latest game Elden Ring—an open world shift on the Soulsborne framework—I've been playing it more as if it were a sightseeing tour, mainly riding around and looking at all the grand majestic sights the game has to offer... and I've had an absolute blast doing it. Let's talk about how Elden Ring places more focus on exploration than any other Soulsborne game before it, and why exploring the staggeringly vast expanses of the Lands Between is so much fun.

With all the lengthy videos I've put out lately (and the even lengthier ones I'm currently working on) it felt really good to just do a video like this where it's purposefully kept more immediately digestible. Set myself a challenge of talking about this game in a fairly limited word count, and while I had to cut a lot to make it work, there's a part of me that still really values a lean, ten minute video that gets in, makes its point and gets out. I sincerely hope you enjoy it!

Thank you so, so much for your continued support. As I say at the end I've been working on bigger stuff alongside videos like this, the reviews, etc., and while it's required a lot of work, I'm feeling good about what I've been putting out there/what's coming. I'll be taking a couple of days to play some Elden Ring, watch a couple of movies, then I'll be getting back into weekly streaming and doing the Q&A/the next revisiting video, then it's back to the bigger Yakuza vid.

None of this would be possible without your generous ongoing pledges—I honestly don't think I'll ever be able to express how grateful I am for that fact. You are all the best.

Thanks,

Hamish

Writing on Games

Files

Previews only

Why Exploring Elden Ring Feels So Good (ad-free!)

From Software's Dark Souls series is renowned for its ultra tense, weighty, pitch-perfect action where you bang your head for hours against seemingly immovable bosses until you triumphantly take them down. But in their latest game Elden Ring—an open world shift on the Soulsborne framework—I've been playing it more as if it were a sightseeing tour, mainly riding around and looking at all the grand majestic sights the game has to offer... and I've had an absolute blast doing it. Let's talk about how Elden Ring places more focus on exploration than any other Soulsborne game before it, and why exploring the staggeringly vast expanses of the Lands Between is so much fun. 0:00 - Intro plug 0:22 - The Most Exciting Discovery in Elden Ring 2:00 - The Interconnected Open World... but Massive 4:19 - The Importance of the Erdtree 6:04 - Elden Ring's Size Tells a Story 6:51 - Exploration is Still Tense 8:14 - The Sightseeing Tour of Elden Ring 9:10 - Outro --- Support the show on Patreon - http://patreon.com/writingongames Podcast - http://anchor.fm/writingongamescast Second Channel - https://www.youtube.com/channel/UC1xxfS_HILi09yaELQdmV1A --- Animated text intro by Isaac Holland - http://twitter.com/drazgames

Comments

H.B.

By the way, the Patreon credits roll has garbled accented characters. It looks like your editing software or something in-between is interpreting UTF-8 encoded text as something different, probably ASCII-based, the "Ã" seems indicative of this. E.g. German umlauts get converted from UTF-8 to Windows-1252 like this: ÄÜÖäüö => ÄÜÖäüö