Development Diary № 42 (Patreon)
Content
Hello, friends!
Honestly, I didn't expect so few people to vote for a male character in the last poll. While I understand that you're here primarily for the Bright Past, where the main character is a woman, still... Now I'm having doubts about whether it's worth wasting time on the male antagonist option. Let me know in the comments what you think.
As for development, I consider the past week to be fruitful. Esterium is an ambitious project where I plan to implement something I've never done before. And I like how it's turning out so far. Firstly, the game's appearance has been transformed, but that's not the most important thing.
I'm continuing to develop the combat system. In particular, I've added a status system. Now certain attacks can inflict bleeding, causing you to lose health every turn. You can also now use potions during combat. This costs one action point.
I'm also working on making the combat log more informative.
Hover tooltips have been added that appear when you hover over important words.
Two new weapons. One can be crafted, and the other can be looted from NPCs in Battle. Related to this, there's a new crafting item: leather strips.
Equipment slots has been slightly reworked. There will no longer be a separate slot for gloves and a cloak, but there are two slots for rings.
A new location with a naked statue has also appeared.
As for the story, you can now talk to the Nest leader and get useful information from him. I'm also adding additional lines for different origins. I want the game to be a true role-playing experience.
Yes, right now it's not quite a game, more of a prototype, and there's still a lot of work to be done. But I think I'll have something to show you this month.
Thank you for staying with me.
Kosmo