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Just a short update today. I've tested the technical build and it looks pretty good so far. I've found and fixed a few small issues with new gameplay mechanics, but the village map with events and interaction is working. Most of the visual events (around eighty percent) have been updated to reflect the changes in gameplay mechanics. Also, I've completely re-worked the intro events so they look much better now. The number of slides for these events has been increased as well.

This week I plan to finish the visual content update and do some research and testing with the new code of the quest system.

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