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New brothel background: 

The link: https://strive4power.itch.io/strivepatreon/download/hJroIuAn1zmV3sZvtCXyX0PFnBQChYEELyQ_DmQ9 

0.5.16a

Fixed slavers encounter causing issue

0.5.16 

Children now inherit beauty of parent with higher beauty (plus slight random factor)

Children now inherit parents' traits with 80% chance and also might get a new trait with 20% chance (adjustable in variables.gd)

Added demo map for easier navigation

Added new event for Zoe

Added functionality to the "Summon Tentacle" spell

Rebalanced end day healing factor

Added option to variables.gd to turn back old emily sprite

Added new brothel background

Added 3 new traits

Branding now makes Fear last twice as long

Improved reward for Wyvern/Golem boss

Fixed some negative stats influencing some parts they shouldn't

Fixed slaves with modified grade not getting obedience modifier bonus/penalty

Fixed low obedience modifier on some slaves

Fixed negative endurance making slaves pass out from drinking

Fixed relatives list showing unborn children

Fixed Emily portrait having wrong eye color

Fixed obedience enchantment multiplier

Files

Comments

Aspios

How would one go about reverting Emily's sprite in the mac version? Is there something super obvious I'm missing or is this not possible at the moment?

Smaug

Nice, especially the changes to children.

Oldcityguy

ver 5.16 Win63, completed main quest save from 5.15d. At the Amberguard Cliff Entrance, the following error is generated and there are no buttons on page. No way to leave location, so had tp force quit. SCRIPT ERROR: zoneenter: Invalid get index 'locationscript' (on base: 'Dictionary'). At: res://files/scripts/exploration.gd:85

Sogen

Can we get a list of the new traits?

Malphas

I think i found a bug, went I greet some slaver and leave , the buttons doesn't appear.

Fusiontech45

0.5.16 Win64 - Bug when viewing slaver's inventory of slaves (encountered in Gorn outskirts): SCRIPT ERROR: selectslavebuy: Invalid operands 'Object' and 'String' in operator '=='. At: res://files/scripts/outside.gd:542

SarahBelkelel

Great work on the new background, tbh! It has style!

Darkcarkiller666

on the way to the prairies the buttons disappear and its impossible to continue, have to close the game and restart it to work again but every time i goto try to go down prairies path that ends up happening to me thus far that bugs i'm aware of, but besides that really enjoying the game. keep up the good work.

Fusiontech45

ver 0.5.16 Win64 - On new start, player still receives trait at random. Here's three new save files where I received random traits: magic deaf (AX file), spoiled (bx file), blemished (cx file), robust (dx file) -- <a href="https://www.dropbox.com/sh/dgk24gq1c360djv/AACueAq6tdjPqPJViNnBJfV3a?dl=0" rel="nofollow noopener" target="_blank">https://www.dropbox.com/sh/dgk24gq1c360djv/AACueAq6tdjPqPJViNnBJfV3a?dl=0</a> Maybe I'm just unlucky at start? Thankfully it's easy to fix, lol

Jessica Cowen

The new art looks great! The game is coming along nicely my only issue is replayability. The game is not as fun after the first play through. I think having more random events both at the mansion and while exploring would help a lot. Keep up the good work!

Lesolan Brinker

Encountered a problem while progressing the main quest. After going along the Amber Road, if I try to use the 'Move to Cliff Entrance' button, all of the left side buttons disappear after transition to the Cliff background.

Lone001

Not sure if it's because I'm using a 0.5.15 save, but every time I try to check someone's relatives, it says "ahdh kahhd".

Oldcityguy

ver 5.16a Win64 When out of the mansion and Wimborn, every function call is written to the console. This doen't seem to affect anything but it sure is distracting.

Nick Dee

0.5.16a win32 after being defeated in combat slaves that return from recovery return with 0 health and die at the end of day even though permadeath is not selected. There's a typo in the message for a slave that has died it says "NAME has deceased." instead of "NAME has died."

Anonymous294444

This version is the first one I've played since the combat update, and the main thing I noticed is that fights seem to be a *lot* slower. It's only a second or two for each combat animation, but with large numbers of characters that results in a fairly large slowdown. Is there any way to ask for a 'skip combat animations' option in the Options menu? I would find it very useful.

SarahBelkelel

After giving birth and typing in the name, this error message ppears: SCRIPT ERROR: babyage: Invalid get index '2366' (on base: 'Dictionary'). At: res://files/scripts/Mansion.gd:2440 The popup does not disappear, intead i can add infinite amounts of babies by clicking on the button "teen" or "adult".

Doob

Just as a heads up, the ability to switch to the old emily sprites by altering the variables file doesn't look available on the Mac version of the game, as the data files are compressed and can't be accessed directly.

Anti-No

0.5.16a: Windows 64, UI problem: First, go to the slavers guild in Winborn. Click 'see slaves for sale'. At this point, the Quest Log button is still visible, but it doesn't actually work. This results in a lot of unneccessary back and forth when considering what is needed for what subquests. Another minor UI error: Go to servant, Learn. Points, choose a combat ability that has not yet been learned. They hav certain requirements. Between others, "Required skillpoints:". Should it not be "Required learning points", and should it not be red, not blue, if there are not enough such learning points available?

Damathor

How do you use variables to change to old Emily?