D401 - Final 2022 Update & Timeline (Patreon)
Content
Hello everyone, Derek here!
As a final announcement for 2022, I wanted to give you a quick update on the status of D401, as well as a roadmap for the next couple of months.
I’m happy to announce that as of last night, I have completed the last of the lightmap UV Remapping and lightmap resolution optimization needed for D401 and P401. This has been a tremendously time-consuming job that has taken me many hundreds of hours to complete, but we are through it, and the results speak for themselves.
This means I am now able to complete the light building for the remaining spaces, which are all the spaces in the boiler room level. This includes BR5, BR6, plus the visible (but not explorable) parts of BR1-BR4, as well as the coal bunkers, uptake, and the ash ejector room.
Currently the estimated timeline is as follows:
UV remapping & optimization – COMPLETED end DEC 2022.
Lightbuilding – EST Completed in early JAN 2023.
Post Processing – EST Completed in mid JAN 2023.
Player/Object Collision – EST Completed in end JAN 2023.
Level Logic Programming – EST Completed in end JAN 2023.
QA Testing Completion – EST Completed in FEB 2023.
Menu & UI Changes – EST Completed in FEB 2023.
Final Polish & Bug Fixes – EST Completed in FEB 2023.
A release date will be announced at the end of the QA testing period completion.
I wish everyone a wonderful, safe, and happy 2023!
-Derek Verveer