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DECAL PACK in the shop.

CHANGE LOG

v 2.0.0

New major feature - Deferred Decals. See new Decal Pack Mod.

CTAA was updated to V3 and rewritten for HS2 post processing. This removed most of the flickering for various effects like DoF. Warning Upscaling not supported anymore.

YOU CAN MAKE RENDERED SCREENSHOT WITH custom resolution and upscaling CTAA + F11. FOr the correct dithering result update Cloth Shaders to v4.5 and Next-Gen Shaders v4.12.

SEGI improvements. Improved integration with the rendering pipeline. Fixed some artifacts in Debug mode.

SEGI Do Reflection "Transparent" bug. Now you won't see any weird looking outlines on hairs.

GTAO integration with the rendering pipeline was also improved. Debug now looks correct.

Reflection Probes section reworked, plus now can update settings correctly.

VR + SSS was fixed. Thanks to user SangMan_LINUX.

Map light Presets in MainGame was fixed. No longer duplicates light objects on load.

Small UI improvements.

Download Post:https://www.patreon.com/posts/131828068

Files

Decal Pack for Honey Select 2

Decal Pack for Honey Select 2. Decal is the new type of object that can be rendered on top of any surface and shape. You can get the latest version of the plugin here: Patreon: https://www.patreon.com/hanmen Gumroad: https://hanmen.gumroad.com/l/gfxdev Afdian: https://afdian.com/a/hanmen Thank you for your support! Don't forget to like, comment, and subscribe for more updates and tutorials!

Comments

R&J

After the 4.12 update, the facial gloss has become abnormally oily. Why was such a change made?

Hanmen

Nope, I will check.

Archimalaka

After updating by extracting the archive straight to main directory I no longer see Graphicsmod in studio and cannot open it with F5. Plugin is enabled in manager, updated it several times this way. Any ideas? SOLUTION: removing cfg file fixed the issue

Hanmen

check the log or console idk.

Archimalaka

Removing cfg file fixed the issue.

Misaka17856

Version 4.12 of NextGen shader's Body does not have a Glossmap option.

Hanmen

Deprecated option. Regular Gloss should works.

Hanmen

Cannot find any problems on my end.

MagicHat

Cloth Shaders to v4.5? Where is it? Where can I buy? I only have 4.2

オランゲランゲ

デカールパックですが、いくつかのオブジェクトは表示されるのですが、ブラッドやカム、バレットなどのほとんどがスタジオでオブジェクトが表示されません。リストには出てきます。オブジェクトが表示されません。カムを目的で購入したのでカムだけでも改善できればありがたいです。

Hanmen

you applying to deferred shaders? If its character, then the skin should be Next-Gen 3+

オランゲランゲ

返信ありがとうございます。シェーダーは4.12を使ってますね。ディファードシェーダーはどこで適用、非適用を選択しますか?

Hanmen

Actually should works, you can contact me in Discord or send the scene file?

オランゲランゲ

すみません、いろいろ確認したところ、一応機能しているようですが、画面の左上にhanmen decals PBR POM のシェーダーを読み込めませんとメッセージが出ます。

Hanmen

Very Strange maybe you need to update something.

Mr Pletz

Not sure if anyone else is encountering this issue or if I need to modify a file, but with the latest update the presents don't load fully on my saved scenes. To resolve this I need to make sure all of the options are checked off at the top, hit the refresh button, then reload the scene and it is fine. Do you know what might be causing this? Not too terrible, but it is annoying to have to check everything off and refresh the present list each time. Thanks as always for your hard work!

Neoniez (edited)

Comment edits

2026-09-13 06:00 Hi there, I'm a Gumroad sub. I'm having a big problem with the new 2.0.0 graphics mod—it keeps crashing a lot when I try to take a screenshot, in some scenes. The previous version, 1.7.5, worked perfectly fine. With the new one, the game also freezes for a moment whenever I take a screenshot, which is a new issue. Since it's crashing so much, I've had to go back to using version 1.7.5. The new mod is unusable for me right now.
2025-08-20 07:21

Hanmen

Probably not enough video Memory? What setting do you use in screenshot Manager?

Hanmen

Link is incorrect. It freezes because it's caputes not 1 image but around 16

Hanmen

Anyway you can use old screenshot manager by disabling it in the Graphics Plugin F1 settings.

Hanmen

yes if disabled it will be using regular screenshot manager. But keep in mind it won't be working with CTAA

ebor

Thanks, Hanmen. Is there any chance to bring the flickering/shimmering/jittering effect back to CTAA? I kinda liked that in certain scenes. Using TAA or SMAA still has the effect but results in those ugly artefacts at the edges of the objects.

Hanmen

Flickering it's incorrect result work of CTAA. It resolved in ver 2.0 but different bugs appeared. I trying to revert it back in next update.

ebor

Many thanks, much appreciated!

Reiko

How did you add the shooting?

Hanmen

Using Particle Editor and various effects. For bullets - I have used scaled basic shape - crystal.

伟鹏 张

Hello, I would like to ask why this decal can be rendered on some clothes but not on others. The clothing materials are all 'cloth true'. I want to know what this depends on, and whether only the next-generation shaders from version 3+ can render on skin, while lower versions cannot.

Hanmen

Only works on deferred shaders. Hanmen/Clothes Cutoff, Item Cutoff. Older Next Gen shaders not deferred.

伟鹏 张

Okay, thank you. If I want to use decals on transparent stockings, what material should I use?

Hanmen

Hanmen/Clothes Cutoff is the only option there.

伟鹏 张

Decal cannot be rendered on glass. Does this mean that thebullet galss inside are useless?

Hanmen

Yes, on the transparent glass not works.