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1.9.5

Preset Search Function.

Preset Filter Settings. Now you can choose which settings to load from the preset to keep some of your scene effects.

Presets now supports folder structures.

Better preset console logging. You can see the details which settings has been loaded/skipped, skybox and preset name info.

MapLightPresets now can be reset from the Graphics Plugin. see demo video.

New Skybox shader: can handle HDR cubemaps correctly, new color grading options, rotation and ground projection. All options can be saved correctly. Finally.

New Contact Shadows. This more usable version supports multiple directional lights, but still bugged on SSS skin. Probably fixable in the future...

Fixed some bugs with raindrop effects.

Fixed Volumetric lights and SEGI interactions.

Fixed new Color Grading and LDR/HDR bug.

Fixed Grain and Beautify Bloom + CTAA CINA_ULTRA/SOFT interactions. Improved consistency of the effect.

Download Post:https://www.patreon.com/posts/131828068

Files

[Honey Select 2] Graphics Update 1.9.5

Graphics plugin update for Honey Select 2. In this video, we explore the latest Graphics Plugin update for the Honey Select 2! and Studio Neo V2. You can get the latest version of the plugin here: Patreon: https://www.patreon.com/hanmen Gumroad: https://hanmen.gumroad.com/l/gfxdev Afdian: https://afdian.com/a/hanmen Thank you for your support! Don't forget to like, comment, and subscribe for more updates and tutorials! Song: Tobu - Faster [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: http://ncs.io/TFaster Watch: http://ncs.lnk.to/TFasterAT/youtube

Comments

Ruykiru

the GOAT

Arkblade

Speaking of which, do you plan to introduce some sort of DLSS/DLAA and frame generation? Frame generation delay is not an issue in this game, and DLAA seems to be a good anti-aliasing (especially in scenes like the HS2DX title screen, where it is the best solution to the glare of distant metallic material).

Hanmen

Frame gen not possible, but FSR 2.0 or 3 upscale is possible

Arkblade

Thanks, I hope Native AA mode for FSR3 will be implemented sometime soon. By the way, I can't get the menu to work with 1.9.5, have you increased any requirements?

ModernDegenerate

I'm getting an issue with the next gen skins turning black when I have SSS turned on in some maps in 1.9.5 - any idea what this might be?

Hanmen

send bugged scene file

The Darkness Eternal

I've got some extra odd issues with ambient space in main game where it makes a 'fog' effect that occludes *most* of the standard scene maps in a poor way. This only goes away if I shut off the Graphics Settings. Any chance you can assist with debugging?

ModernDegenerate

I fixed it by clicking off the map layer in the SSS options. Thank you though!

qianxianshen

Hi, using the latest Shaders 4.10 Beta, my SSS skin glows excessively with textures in Forward Rendering. Any fix?

HD Y

[Error : Unity Log] The AssetBundle 'D:\HS2\HoneySelect 2 R16\HoneySelect 2 R16\mods\[Hanmen] NEXT-GEN Shaders 4.14 Beta.zipmod' can't be loaded because another AssetBundle with the same files is already loaded. [Warning:XUnity.Common] The asset bundle 'D:\HS2\HoneySelect 2 R16\HoneySelect 2 R16\mods\[Hanmen] NEXT-GEN Shaders 4.14 Beta.zipmod' could not be loaded likely due to conflicting CAB-string. Retrying in-memory with randomized CAB-string.