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NEXT-GEN SHADERS 4.15

Fixed the bug of the overlays not displayed correctly on the body shaders.

v 2.1.0

AMD FSR 3. At last. The real technology kicks in. FSR3 Upscaling + Anti-aliasing. Best Anti aliasing solution nowadays plus can be used as upscaling to increase FPS. No frame gen. Credits goes to SangMan-Linux for the Unity 2018 port and other contributions.

New SCREENSHOT ENGINE. Supports all types of anti aliasing + FSR (even CINA_ULTRA). Plus have new quality control features.

Stochastic SSR. New screen-space reflection technology straight from the Frostbite Engine. Replaces that Unity Legacy SSR. Better in most cases.

Chromatic Distortion (Fisheye effect). Copied from the Blender source codes. Simply a better version of Chromatic Aberration.

Debug Clipping feature in color grading. Allow to visualize color clipping.

Scanline Jitter and Analog Noise for simulating old tv.

Reflection Probes bug fix.

Color Grading related bugs fixed.

SEGI improvements and fixes (UpdateGI) back.

GTAO previews upside down fix.

Rendered Screenshot crash fix.

Antiflickers is back.

Lights Tab empty on startup bug fixed.

Moderate UI fixes and improvements. More UI reworks will be in next update.

DOWNLOAD:https://www.patreon.com/posts/131828068

Files

Fidelity FX 3 Super Resolution for HONEY SELECT 2

Graphics plugin update 2.1.0 for Honey Select 2. In this video, we explore the latest Graphics Plugin update for the Honey Select 2! and Studio Neo V2. You can get the latest version of the plugin here: Patreon: https://www.patreon.com/hanmen Gumroad: https://hanmen.gumroad.com/l/gfxdev Afdian: https://afdian.com/a/hanmen Thank you for your support! Don't forget to like, comment, and subscribe for more updates and tutorials! Song: Clarx & Shiah Maisel - Round n' Round [NCS Release] Music provided by NoCopyrightSounds Free Download/Stream: http://ncs.io/RoundNRound Watch: http://ncs.lnk.to/RoundNRoundAT/youtube

Comments

Archimalaka

Great work Hanmen, as usual. A question, is it expected that taking rendered screenshot with F11 while SEGI is enabled causes skins to go black whenever SSS is enabled? SOLUTION: change SEGI voxel resolution before taking F11 screenshot.

Hanmen

have problems with segi and sss. Actually you can try to toggle sss and then change voxel resolution on the segi before making screenshot.

Archimalaka

It worked, thanks a lot. Are you planning to implement SEGI support for your hair shaders anytime soon? Great work so far.

Hanmen

I not even sure yet how to make it work because hair shaders is not deferred.

オランゲランゲ

デカールが反映されなくなります。ダウングレードしたら戻りました。

Raybae Games

Tip 1: turn on CTAA Supersampling in screenshot settings, or temporal screenshot will not work with Video Export. Tip 2: delete the "moar camz" plugin, if you have it. or it will mess with the temporal screenshots

Reiko

You're the best! Thank you!

R&J

After enabling FSR, the thumbnails of my studio saves started displaying incorrectly. When switching to other options, the SSS skin in the studio thumbnails turns completely black.

Mike

Many thanks for the update. Question: I tried the 2.1.0 plugin but found the decals were not rendering. Replacing the files with those of 2.0.0 solved the problem. I was wondering if it is a bug or some default settings has changed in 2.1.0?

ME9

Is it just me or does the skin look pitch black in the thumbnail of the saved scene (the scene itself is fine)?

하나 송

Oh, I just experienced that issue too and came looking for this post. It's the problem where the thumbnail skin is saved with a blue or black, right?

Hanmen

Thumbnails are broken, maybe will be fixed in update.

R&J

I ran into the same situation too. It only happened after the update, and the save file thumbnails got messed up.

ME9

This happens even to saved characters. I don't want to use this anymore lol. I'll revert and wait for the fix.

Hanmen

Disable SSS before the save and non FSR

Saul Goodman

Something in 2.1.0 broke decal rendering. You can even see in your own youtube video at 3:39 that the bullet hole decals are missing from the pillar and the blood decal is missing from her thigh. Guessing either your decal mod needs an update to bring it in line with whatever was changed in this version of Graphics mod. Or it's a bug that was introduced in 2.1.0. The new next gen shader 4.15 still works with decals so it's just the graphics 2.1.0

ME9

That's probably true, but does that mean they won't fix it? By the way, in my environment, the skin thumbnails are completely black whether FSR is enabled or not.

Hanmen

SSS and FSR bugged previews of scene card and char cards.

Hanmen

yes, I will release a hotfix in few days

Hanmen

Use HDSaveCard.dll Plugin from the OPTIONAL folder. It will fix the black skin, but still you should use non FSR.

ME9

I see, where is the HDSaveCard.dll plugin in the OPTIONAL folder?

Craig Monroe

Where can I find the screenshot tool you used in the video?

Reiko

I think bloom is not working on the new update?

Ruykiru

The new warm up + super high quality render screenshot is so broken with SEGI, upping the update frames on updateGI and the warm up frames seems to improve it a bit but the final result is still a glitched mess. I either get a completely white image, or characters are black, or super bright, or flickering...

Hanmen

if segi bugs re enable it and change voxel resolution of something.

Ruykiru

Doesn't matter, SEGI + rendered is fundamentally broken. Normal screenshots work fine and look super good with new FSR and SEGI though. Check the discord messages I sent.

R&J

So is there any plan to fix this issue, regarding the FSR part?

ME9

Well, it'll probably feel like I'm being ignored, but I think this will probably be fixed, so let's both live our lives feeling depressed.

Kezul (edited)

Comment edits

2026-09-13 06:00 for some reason, when i launch in VR i cant open the graphics plugin, i tried changing the preset button in game and resetting the size and position but it still wont open, works fine without vr
2025-10-01 15:48

612zz

Hello, why is there no transparent layer in the screenshot

Hanmen

Seems like 2.1 versions VR broken

RogueRose

Hello, I installed an older v2.1 mod before. Do I need to delete the old mod first before installing the new 415 version mod?

Sparrow Jack

Hello, I can't use Graphics Plugin menu in Studio. Do you have anything to configuration?

Hanmen

Check console. Probably the plugin not loaded.

Sparrow Jack

It seems to be enabled, but I get a [NullReferenceException] error. (Version 1.9.5 is available.)

zhangtaosjg

Hello, when I am using the studio to save scenes, it seems that the preset of the graphics plugin cannot be saved, but I can read other scene cards normally.

Ouja

Hello. Stochastic SSR is greyed out for me.

Hanmen

Only work with deferred rendering.

Jeremy

Hi Hanmen, Thank you for your hard work. I am clicking the link above and I am taken to your page. However there is not a download link to click on. Please, can anyone help? Thank you