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CHANGE LOG

v 2.1.5

Fixed the Decals bug. Now they works correctly.

Fixed thumbnails of the scene files & char card files.

Improved the quality of the thumbnails.

Fixed the F5 bug preventing Graphics window open with HS2API v1.43

New Studio toolbar icon.

New warnings when you have disabled Screenshot Engine.

Fixed the Beautifty Bloom Anamorphic bug.

Disable or remove HDSaveCard.dll if you have used it before.

DOWNLOAD:https://www.patreon.com/posts/131828068

Files

Comments

伟鹏 张

Hello, the new version has a problem with exporting character shooting thumbnails, and I can't capture the characters. I would like to ask how to adjust this.

伟鹏 张

When using the Shift+D plugin to save a character, it freezes while taking the thumbnail and fails to capture the character.

Hanmen

Actually I don't know what plugin is that.

as981036

Improved the quality of the thumbnails. 這功能能變成可選擇的選項嗎? 新縮圖的功能會讓單張容量會暴增

Saul Goodman

Countd360's StudioCharaEditor plugin It allows you to edit characters in studio instead of maker, and also allows you to export the character cards. Seems maybe the adjustments to thumbnail resolution broke its ability to save cards. It might still be able to export the chars, just without thumbnail, I haven't tested yet myself

Saul Goodman

Ok, I tested it with Countd360's StudioCharaEditor plugin. For me at least, it doesn't freeze like others say. It does hang for about a second, and the thumbnail comes out either blank, or has the chara with subsurface scattering broken. I am still able to click "export png" to save the character card though. And I'm able to load the character from the new card. So while it doesn't look good at first it can still be used to open up in maker to then re-save properly. Maybe Countd360's plugin isn't able to deal with the increase in resolution? A toggle or setting to use vanilla thumbnail resolution for those who use Countd360's plugin might be a good workaround. Unless you can have your plugin recognize that it's open in studio, and only use vanilla resolution for character cards when in studio, but that sounds like a lot of work for such a niche issue, a toggle sounds easier to me lol. Edit: Also FSR3 nativeAA looks great, but it does come at a slight performance hit like 10 to 15% drop in frames. Going to FSR ultra quality upscaling to get the performance back looks worse than just switching to CTAA to me at least. But I think the slight dip in frames is worth it for how much better it looks, especially if using videoexport where framerate doesn't really matter.

Mr Pletz

Awesome turn around on the hotfix! Also I just happened to buy the decal pack AFTER the update but before the hot fix and couldn't figure out why they weren't showing up. Happy it wasn't a "me" issue.lol

R&J

Thanks for fixing the issue so quickly—really appreciate your hard work! By the way, in the PRESETS section, is there any way to set the default so that all the checkboxes are selected? Thanks!

伟鹏 张

That's right, as mentioned below, so it depends on whether you can make the resolution an optional choice.

オランゲランゲ

デカールシェーダーが読み込めないトラブルが続いています。考えられるアップデートした方が良いmodはなにがありますか?

Hanmen

What problem do you have?

Hanmen

I think its not because of resolution🤔 the function itself might be called in the wrong order...

オランゲランゲ

デカールを張り付けてマテリアルエディタでハンメンデカールシェーダーを読み込もうとすると、読み込めませんというメッセージが出ます。

Hanmen

But the Decal is working?

オランゲランゲ

デカール自体は動いてます。今はknighデカールシェーダーというのをを読み込んでます。

伟鹏 张

But this problem does not exist in version 2.0.

Hanmen

I understand, but this is tied to previous problems with the thumbnails. Need some research.

alahoma

Is it just me or it doesn't work in the main game. I cannot use F5 to open settings either. F5 does nothing in main game. Now my char skin appears pitch black. I enabled the Graphics option in the launcher.

SALR Studio

Is there a way to disable the New Screenshot Engine and use the old one, Screenshot Manager? I render with a transparent background.

RepentVisual

I think your hotfix completely broke the rain on screen effect. it shows on screen, not on render.

RogueRose

Hello I installed an older version of the graphics plugin before. Do I need to delete the old one first before installing the new v2.1.5 version?