So there have been a few things on my mind with IIGFCY as well as DDR so I thought I'd write them here:
1) COMBAT in IIGFCY - So I wanted for IIGFCY a full or at least basic combat system, I still have the code for one in my first game: Valia: Life of a Succubus that I can use and possibly improve on. However I'm wondering how really into the combat system people really are, are you happy to simply follow with a story with combat simply like a cutscene, perhaps have a 'who wins' options you just click on (which we have now) or you want a combat system in there? Also as for when I was thinking 0.4 I can go back through all of it so far and do a complete combat update from 0.1 up to 0.4 but this will mean nothing but a combat update for 0.4 OR I can do the story and get to the endings and then go back and add combat at the end, so what do you want me to do?
2) RELEASE SCHEDULE - So right now I'm doing IIGFCY as well as DDR releases, I'm wondering if you still want me to do that OR to have them back to back i.e. one month is IIGFCY and then next month DDR? First option will have everything remain the same, small updates to both. Month next to Month means bigger updates for the one in one month and bigger update for the other the next month, it depends on what you want really and no, before you ask, I am NOT abandoning Dickgirl Dorm Revamp, not again, I don't care it's only 1.9 stars and everyone is ripping it to hell and back in the reviews.
That's it really.