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With the rampocalypse still under way, we've significantly reduced the amount of RAM the game takes by loading the characters on demand instead of keeping them in memory. We've also added a new shark skin for Garret! Our 3d artist, Wiah, has been wanting to do something like this for some time. As for the crow character, they're currently undergoing design revisions so we can get them as beautiful as possible :)

DOWNLOAD LINK HERE (7zip ONLY)Mirror

How to run Heat (Remember you need SteamVR to run the game in VR, and 7zip(recommended) or WinRAR to unpack it.)

Frequently Asked QuestionsReminder: Anthro Heat has full modding support, including characters. The guide is available in the Discord.

ChangelogChangelog 1.7.2

Adds localization to missing achievements and control items

Update navigation of the left bar

Fix hands getting boneitis when grabbing

Fixes synth sparks not activating properly

Fix cloning characters who's had naughty bit variants

Fix victor astera/vertex duo desync

Fix sticky hands triggering on duo poses

Fix astera's penis physics

Adds synth's rgb lights and shell colors into custom pose saving

Fixes Astera's dick toggle in the UI

Fix changing custom pose name from a clone menu

Fix duo list item alt location slider

Fix localization of Riley/Avery radial menu items

Adjust pinkie bend animation

Fix command mode moving duo characters

Allow custom pose sticky hands to stick to self

Various fixes to Renee's accessories

Allow skin variant buttons to swap sexes

Fixes unable to spawn a duo if they were despawned once

Add some new localization

Changelog 1.7.1

Fix some crashes involving the new memory management code

Fix issue with modding when accessory switcher has no materials assigned

Refactor the way scenes handle accessory saving

Fix bathroom scene displaying the wrong menu windows

Load duos asynchronously as well

Change the way scenes cache character variants

Preload mods into memory as well

Hopefully fix desktop player falling through the world

Add a keybind to allow desktop players to teleport

Fix localization fallbacks in controls when a line hasn't been translated yet

Changelog 1.7.0

Character and skin memory management. Characters don't load in and take up memory until requested

Character persistence. Characters will save skins and accessories and load in with them next time

Adds Garret shark variant

Adds a vertical move speed slider that decouples movement speed on the Y axis from the XZ axis

Adds a turn speed slider for player rotation speed while using a controller or keyboard key

Adds an animation speed slider to the radial menu for animated POI's

Adds new VR binding options for climax and move preview rotation

Adds a global timer so hip thrusts will thrust in sync when characters have matching pleasure levels

Buttplug change that should prevent possible freezes every five seconds

Fix possible null reference on grab release causing hands to get stuck

Fix hand as waist with playerbody causing hips to be slightly offset

Fix VR crouch height so hips are no longer in the floor when crouched

Fix preview offset when using the character move tool

Fix radial selections to remove mouth from presenting bed POI's

Fix errors when detached synth hands attempt to finger

Fix the vore scene uvula physics

Replace blood with sparks when a synth's finger is bit

Removes dick aim logic from duo poses that don't control the dick

Remove vore scene requirement for world traveler achievement

Controls:  

Oculus/Index:

B: Menu

A: Radial Menu

Thumbstick press: Kiss/Lick

Left Joystick: Move

Right Joystick: Rotate/Teleport

Trigger whilst holding toy: Shoot

Vive:

I've completely run out of buttons on this thing so you may need to customize the controls in the SteamVR overlay. If you have any suggestion on how best to bind everything, let me know on Discord please.

That weird button close to the pad: Menu

Grip: Shoot w/ toys

Bottom of touchpad: Kiss/Lick

Left Touchpad: Move

Sides of Right Touchpad: Rotate

Top of Touchpad whilst holding toy: Radial Menu

WMR

WMR controls change depending on the model, and some actions may be unbound entirely. You can see/edit your bindings by going to the settings in the SteamVR overlay and adjust the bindings and add any missing actions there.

For 2D:

ESC: Close/move menu

WASD: Move

P/L: Switch between VR mode and 2D mode

Q/E or Ctrl/Space: Move up and Down

TAB: Open Radial Menu

N: Extend tongue/kiss

M whilst holding toy: Shoot

Click: Grab something when the cursor lights up green

R/F, Z/X, T/G: Rotate item in hand

Mouse Wheel: Move object away or towards the camera

Mouse: Rub something when the hand moves in Debug Keys:

I: Make character erect

C: Make character climax

Common Solutions to Game Issues

These are common solutions to many problems, ranging from the tongue not spawning to the game not launching in VR, or the game not authenticating. Try these out first if you're having issues, they work surprisingly often. If they don't work, message me and I'll be glad to help.

All issues (try these first):

Right click on verifyintegrity.ps1 and select 'Run with PowerShell' to validate your files. If this fails, redownload the game. The download got corrupted.

Make sure the game isn't installed within any folders that have winky faces or other unusual characters in them at any part in the path. This includes characters from other languages.

Webroot, and rarely other antiviruses falsely flag the game and will delete its files without telling you anything. Make sure they don't do that

Restart the game and your computer

VR issues:

Adding the game as a non-steam game then running from within SteamVR (if not working in VR)

Press P to switch to 2D mode and L to switch to VR mode on your keyboard

If your hands don't work, reset SteamVR bindings for the game. If you can't do this, launch the game from the .exe, not from the Steam shortcut

If you're using Oculus and the game doesn't launch in VR, launch SteamVR and sit in it for about 30 seconds then run the game from within SteamVR

Reinstall/validate SteamVR and Oculus software

Update video drivers

VR Framerate issues: Try changing VR pre-rendered frames & VR variable rate shading in Nvidia Control Panel

Clicking on the game window with your mouse when the game is open then putting on your VR headset (if the UI laser doesn't work)

Make sure the game isn't installed within any folders that have winky faces or other unusual characters in them at any part in the path. This includes characters from other languages.

If you have trouble with Lovense connections, watch the pinned video in the Lovense channel on the Discord.

Files

Comments

Smokyy_Creature

so shark gerrit have a few things that diesturb me the entire mouth and teeth are green and the fish tail is stiff but overall i like it very much

DragonLoverManiak

It's been a while since I got an email with an update; the last time was the bovine update. Now I like this shark!

Huff

Holy hell, perhaps in future they could become an entirely separate character?

heatgame

Yeah we messed up a couple things >.>

Smokyy_Creature

Alright it happens but after all I love the shark Gerrit 🫰

Diefer

Question. How does one get custom skins for characters, such as those made by others ad uploaded? It seems to be through Steam workshop, but being in the uk, it seems I cannot access it, even with a VPN.

heatgame

There's a bunch available on the Discord as well

Diefer

Unfortunately I don't have discord access as I've not given my ID to them, so most of my access to stuff is blocked

Barry

Why won’t it let me connect my discord account to patreon

Tom _The_Bandicoot

Anyone else having issues trying to download the file? For whatever reason on my computer it'll show that its downloaded but won't actually complete. Also eating up way more space that what it was saying. This 5.4 GB file is eating up almost 3 times that. V 0.1.6.2 downloads fine for me tho