Heat 1.1.7.2 Milestone- Garret Shark skin, memory optimizations, QoL (Patreon)
Content
With the rampocalypse still under way, we've significantly reduced the amount of RAM the game takes by loading the characters on demand instead of keeping them in memory. We've also added a new shark skin for Garret! Our 3d artist, Wiah, has been wanting to do something like this for some time. As for the crow character, they're currently undergoing design revisions so we can get them as beautiful as possible :)
DOWNLOAD LINK HERE (7zip ONLY)Mirror
How to run Heat (Remember you need SteamVR to run the game in VR, and 7zip(recommended) or WinRAR to unpack it.)
Frequently Asked QuestionsReminder: Anthro Heat has full modding support, including characters. The guide is available in the Discord.
ChangelogChangelog 1.7.2
Adds localization to missing achievements and control items
Update navigation of the left bar
Fix hands getting boneitis when grabbing
Fixes synth sparks not activating properly
Fix cloning characters who's had naughty bit variants
Fix victor astera/vertex duo desync
Fix sticky hands triggering on duo poses
Fix astera's penis physics
Adds synth's rgb lights and shell colors into custom pose saving
Fixes Astera's dick toggle in the UI
Fix changing custom pose name from a clone menu
Fix duo list item alt location slider
Fix localization of Riley/Avery radial menu items
Adjust pinkie bend animation
Fix command mode moving duo characters
Allow custom pose sticky hands to stick to self
Various fixes to Renee's accessories
Allow skin variant buttons to swap sexes
Fixes unable to spawn a duo if they were despawned once
Add some new localization
Changelog 1.7.1
Fix some crashes involving the new memory management code
Fix issue with modding when accessory switcher has no materials assigned
Refactor the way scenes handle accessory saving
Fix bathroom scene displaying the wrong menu windows
Load duos asynchronously as well
Change the way scenes cache character variants
Preload mods into memory as well
Hopefully fix desktop player falling through the world
Add a keybind to allow desktop players to teleport
Fix localization fallbacks in controls when a line hasn't been translated yet
Changelog 1.7.0
Character and skin memory management. Characters don't load in and take up memory until requested
Character persistence. Characters will save skins and accessories and load in with them next time
Adds Garret shark variant
Adds a vertical move speed slider that decouples movement speed on the Y axis from the XZ axis
Adds a turn speed slider for player rotation speed while using a controller or keyboard key
Adds an animation speed slider to the radial menu for animated POI's
Adds new VR binding options for climax and move preview rotation
Adds a global timer so hip thrusts will thrust in sync when characters have matching pleasure levels
Buttplug change that should prevent possible freezes every five seconds
Fix possible null reference on grab release causing hands to get stuck
Fix hand as waist with playerbody causing hips to be slightly offset
Fix VR crouch height so hips are no longer in the floor when crouched
Fix preview offset when using the character move tool
Fix radial selections to remove mouth from presenting bed POI's
Fix errors when detached synth hands attempt to finger
Fix the vore scene uvula physics
Replace blood with sparks when a synth's finger is bit
Removes dick aim logic from duo poses that don't control the dick
Remove vore scene requirement for world traveler achievement
Controls:
Oculus/Index:
B: Menu
A: Radial Menu
Thumbstick press: Kiss/Lick
Left Joystick: Move
Right Joystick: Rotate/Teleport
Trigger whilst holding toy: Shoot
Vive:
I've completely run out of buttons on this thing so you may need to customize the controls in the SteamVR overlay. If you have any suggestion on how best to bind everything, let me know on Discord please.
That weird button close to the pad: Menu
Grip: Shoot w/ toys
Bottom of touchpad: Kiss/Lick
Left Touchpad: Move
Sides of Right Touchpad: Rotate
Top of Touchpad whilst holding toy: Radial Menu
WMR
WMR controls change depending on the model, and some actions may be unbound entirely. You can see/edit your bindings by going to the settings in the SteamVR overlay and adjust the bindings and add any missing actions there.
For 2D:
ESC: Close/move menu
WASD: Move
P/L: Switch between VR mode and 2D mode
Q/E or Ctrl/Space: Move up and Down
TAB: Open Radial Menu
N: Extend tongue/kiss
M whilst holding toy: Shoot
Click: Grab something when the cursor lights up green
R/F, Z/X, T/G: Rotate item in hand
Mouse Wheel: Move object away or towards the camera
Mouse: Rub something when the hand moves in Debug Keys:
I: Make character erect
C: Make character climax
Common Solutions to Game Issues
These are common solutions to many problems, ranging from the tongue not spawning to the game not launching in VR, or the game not authenticating. Try these out first if you're having issues, they work surprisingly often. If they don't work, message me and I'll be glad to help.
All issues (try these first):
Right click on verifyintegrity.ps1 and select 'Run with PowerShell' to validate your files. If this fails, redownload the game. The download got corrupted.
Make sure the game isn't installed within any folders that have winky faces or other unusual characters in them at any part in the path. This includes characters from other languages.
Webroot, and rarely other antiviruses falsely flag the game and will delete its files without telling you anything. Make sure they don't do that
Restart the game and your computer
VR issues:
Adding the game as a non-steam game then running from within SteamVR (if not working in VR)
Press P to switch to 2D mode and L to switch to VR mode on your keyboard
If your hands don't work, reset SteamVR bindings for the game. If you can't do this, launch the game from the .exe, not from the Steam shortcut
If you're using Oculus and the game doesn't launch in VR, launch SteamVR and sit in it for about 30 seconds then run the game from within SteamVR
Reinstall/validate SteamVR and Oculus software
Update video drivers
VR Framerate issues: Try changing VR pre-rendered frames & VR variable rate shading in Nvidia Control Panel
Clicking on the game window with your mouse when the game is open then putting on your VR headset (if the UI laser doesn't work)
Make sure the game isn't installed within any folders that have winky faces or other unusual characters in them at any part in the path. This includes characters from other languages.
If you have trouble with Lovense connections, watch the pinned video in the Lovense channel on the Discord.