Music added to SnowBound (Patreon)
Content
edit: Wow, so I'm guessing some troll flagged this post or something since I just got a warning it will be blocked by Patreon because it contains PUBLIC NUDITY. Oh of course... I see the nudity now... Her FEET are nude! What was I thinking allowing this post to be public? Luckily some troll reported me, so no children saw that... Anyways... the post is now Members-Only to prevent it from being deleted.
I found appropriate background music for outside, inside, and the girlfrined scene. I wanted to have the music change based on player actions. So, the outside music would slow down as the player trudged through the deeper snow, and the girlfrined music would play more as she gets warmer. When you first meet her, it's a 20 second loop, when the tent is fully upgraded it's a 150 second song. The hard part was trying to deal with the security "feature" that is built into HTML: The webpage cannot START any audio without player "consent". After a day of hacks and work-arounds, I decided to give-up. Every solution causes other problems and ALL of them could be deleted/broken on the next browser update... So, I'm back to the generally accepted practice of music being OFF until the player presses any button, then playing EVERY music file in the game constantly, just muting and unmuting them when I want them to be heard. BRILLIANT! Thanks browser security!
Another thing I did was draw the face, redo the hair, and cut up the facial features into their separate layers so I could have the girl blinking at me to keep me interested while I test the game. This time I really want to find ways to add minor movements to the girl so she feels more alive than ValleyDew Star. (Seed 'n Breed) Another tiring issue in VDS was having to count dialog characters and test every single line of dialog in the game to ensure it fit in the correct dialogs, diary and stat-boxes. So, this time I just wrote some functions to calculate it for me. Here's an image for coder-types:
and the image of the girl with a dialog box:
The text is just stuff I wrote to ensure the code could handle 10 lines for the dialog box. I still need to write the code to shrink the y-size of the dialog-box to match the dialog line length. Next, I'll add in the players responses below the dialog box. I'm thinking of having 3 types of response: Subservient, Neutral and Dominant. (SND) This is NOT mood. Mood is her response to your actions, like food, shelter, and requests and determines how much foreplay she needs before sex. SND affects how the girlfrined views you as a man.
-The neutral path, leads to a normal relationship. She will expect you to take care of her food and shelter, responding to her moods properly, doing foreplay and sex that she agrees with, and basically acting like a decent boyfrined. Sex acts might include HandJob, Titjob, Blowjob, Vaginal, and at the extreme end: impregnation.
-The more Dominant you are the more accepting she will be of whatever you do, unlocking sex when you demand no matter her mood. Sex-acts might include Cumming on her face, hair and clothing, Deep-Throat, and Anal, and on the extreme end: female-bondage, slapping, choking, and degredation stuff..
-The more Subservient you are the more controlling she'll become, demanding more food and fetch-quests, denying normal sex as punishments, unlocking sex-acts like Thighjob, Footjob, Pussy-Licking, and at the extreme end: male-orgasm-denial and other male-degredation events...
This is an experimental idea, so I don't know if it'll work... but I'll likely give info which choices unlock which sex-acts and there will be ability to unlock some from each "group" but certainly the extreme stuff will only be available if the player focuses entirely on that path.