Here's the early video post, this one's on the Dorian Mode!
The Dorian Mode is the most versatile of the 7 major modes, but 'versatile' doesn't seem like a very click-bait-y word to put in the title. From mysterious to heroic to funky the Dorian mode sees a lot of play in a wide variety of musical contexts, and in this video I explore how the different ways of handling the characteristic raised 6th note contribute to each of these various effects. 0:00 - What's the Dorian Mode? 0:39 - Midna's Lament - The Legend of Zelda: Twilight Princess 2:00 - Dirtmouth Theme - Hollow Knight 2:58 - Cyan's Theme - Final Fantasy VI 4:17 - Battle Theme 1 - Chrono Trigger 5:05 - Olberic's Theme - Octopath Traveller 6:33 - Never Forget - Halo 3 8:25 - Dark World Theme - The Legend of Zelda: A Link to the Past 10:26 - Halo Theme - Halo 11:30 - The Dorian Mode is FUNKY 13:11 - Stage 4 - Kirby's Block Ball 13:49 - Song of Storms - The Legend of Zelda: Ocarina of Time 14:33 - Outro PATREON: https://www.patreon.com/8bitmusictheory Check out my album: https://8bitmt.bandcamp.com/album/lets-play DISCORD: https://discord.gg/8bmt TWITTER: https://twitter.com/8bitMusicTheory Check out my video editor's own channel here: https://www.youtube.com/gamescorefanfare #Dorian #gamemusic #8bitMusicTheory
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