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Wondrous Item, Very Rare 

Component: Elemental core of fire

"What the people really need is a little bit of panic! Bombs and bullets do the trick, but this baby can blow a city to ashes!" - Hex the Mana Maniac

Kaplow! As an action, you can draw and fire this weapon at a point you can see within 300 feet of you. Each creature within a 30-foot-radius Sphere centred on that point is knocked Prone and must make a DC 16 Constitution saving throw, taking 5d6 Fire damage and 5d6 Force damage on a failed save, or half as much damage on a successful one. Objects and structures in the area take twice as much damage. The explosion can be heard from 1 mile away and starts a fire in the area of the Sphere, causing the ground and flammable objects that aren't being worn or carried to start burning. For 1 minute or until the fire is put out, a creature takes 1d6 Fire damage for every 5 feet it travels into or within the area. Once this property of the item has been used, it can’t be used again until the next dawn.

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Rare variant: Reduce the DC to 15, and the initial Fire and Force damage to 2d6 each. 

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Comments

Robert LaLonde

I loved the jinx song when I was in highschool, used to play that stuff all the time on my PSP.