[Dark Carnival] Smilemakers (Patreon)
Content
Smilemakers
Weapon (dagger), very rare
Component: fey psyche
It is the Dark Carnival’s mission statement to bring more smiles and joy to the world, and they take personal offence to any accusation to the contrary. After all, they never specify how those smiles might be brought about, and wanton murder certainly brings joy to them.
These daggers are usually wielded as a pair. You gain a +1 bonus to attack and damage rolls made with these magic weapons as long as you’re holding both of them.
Rictus Grin. When you hit a creature with both of these daggers on the same turn, you can force it to make a DC 16 Wisdom saving throw. On a failed save, the creature takes 1d8 psychic damage and its facial muscles (if it has any) are frozen into an eerie, toothy grin for 1 minute, preventing it from speaking or performing the verbal components of spells during that time. On a successful save, the target takes half as much damage and suffers no additional effects. An affected creature can repeat the saving throw at the end of each of its turns, ending the effect on a success. Each time it fails the saving throw, it takes 1d8 psychic damage. This property can be used twice, regaining all expended uses daily at dawn.
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Uncommon variant: Remove the attack and damage bonus. Reduce the DC to 13 and the damage to 1d4. Once the Rictus Grin property has been used, it can’t be used again until the next dawn.
Rare variant: Remove the attack and damage bonus. Reduce the DC to 15 and damage to 1d6.
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