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Heya Backloggers!  It's been a weird month for us, but things are finally calming down a bit.

The boring news is I've spent most of my time lately fixing unexpected bugs caused by switching to locally cached game collections. The good news is it seems to be taken care of now and I'm really digging how things have shaken out. For you it means less load times and eventually offline collection tracking, but for me it makes working with the data much nicer.

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But the real topic of this post is the Now Playing list. If you've looked around the Backloggery you may well have run into some users with dozens and dozens of games in their now playing. I've never really understood it, but whatever makes you happy. What makes me happy is not having to scroll past a huge list to see the rest of the page, so I've always planned to implement a cutoff in the remake.  You can see this below, condensed on the left and expanded on the right.

Larger Image 

I'm not set on the cutoff number yet, but I think 5 games looks nice and balanced. Whatever the number is, I'm going to allow a little excess, because clicking a button to show just one or two more games feels silly.  So for example, if the cutoff is 5, then you wouldn't actually get a "show more" button until you go over 8 games in your now playing. Gives you a little wiggle room that way.

You'll also notice the Now Playing decay is making its first appearance in the remake. I'm curious what people think of it.  For those that don't know, if you leave a game on your now playing without updating it for over two weeks, it'll "decay" and become faded out until it's updated. It's an admittedly weird feature, I don't think I've seen anything like it elsewhere, but I still like it after all this time. 

It's meant to keep your now playing "honest". To make you stop and think, "Am I really still playing that game?"  But I have little idea what people actually think of it. I've never seen much talk about it. This was originally going to be a Power Poll, but I feel like a poll is putting too many words in your mouth on this one. 

So what do you think of now playing decay? Love it, hate it, mildly useful?  Maybe it's made obsolete by having a "Paused" priority?  Or I could easily make it more varied, like slowly fading a game out the longer it's on the now playing instead of a binary on/off.

I'm adding a simple yes/no poll for a broad overview but I'm curious to read what people think.

Assuming no more computer monitors melt down on me, I'm hoping to be back next week with another update, so stay tuned!

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Comments

Sergey Kataev

Never took advantage of decay system, cause after I add a game to NP I will only update it with Beaten status, that basically means all my games in NP are faded out. Also if I remember correctly when you move a game from Wishlist to NP it comes to NP faded out right away. That didn't make sense to me, but may be I don't remember correctly, I'm not sure. It would be cool to this system to be switchable in setting, but probably that will take a lot of effort to implement.

Brett Russell

Keep the decay for sure. I'd consider tying the cutoff either to decayed titles or to the confused status. Assuming status effects will still be present in the new site.

Sirithre

I have definitely appreciated the decay when I go to update games and realize I had let a game fall stagnant. But definitely echo the others with wanting a more 'permanent' option. Certain games you never really stop playing, even if you don't have something new to add to the progress note. Like Animal Crossing is just dailies at this point for me, so nothing new to add or update with a milestone. But definitely still playing..

hosch

I like to do things in my own pace. I've never removed a game due to the decay feature. If I don't have the time to put the hours in, I dont need a feature to remind me of that. People who want to cheat will still do it. I think the decay hits honest players with little time harder than 'lazy' ones. I voted no, but still understand the points of my fellow backloggers.

James Archer

I love the decay feature, it stops me from adding more and more games to Now Playing and helps me notice when I've drifted away from things. Definitely something I've appreciated.

Tria Hall

I'm with you, I don't think it's right to have wishlisted games come to NP already decayed, it doesn't make any sense. If it was a wishlist game you've got and started playing, shouldn't it have standard NP priority, as if you get it and start playing it right away it's unlikely you're going to abandon it.

Tria Hall

I like the decay feature, it reminds me to update, but the Ongoing status combined with that would be really helpful.

MDarkness

I like the decay feature, it forces me to understand when I am dropping a game without noticing. What I don't like is a 5 game cap on display, because it's not a user-centric decision, more like an aesthetic one. Any given user can easily play and want to track at a glance more than 5 games. Two on their cellphone, two on PC that are their slow burn podcast games, then two or three serious ones, which might be decaying. In other words, a 10 cutoff is nuch more realistic and user-centric, aimed at the actual owner of the backlog.

Anonymous

As people have mentioned, an "evergreen" or "ongoing" status would be really nice for maybe MMOs or mobile games, as I'm not one to regularly update any status on those. But I do love the decay, although I think 2 weeks might be a bit less? I'm working and studying full time and especially in exam-heavy periods, there is no way I can finish a JRPG in that time, so I think something around a month seems more reasonable for me.

Joe Murray

Yeah, the ideal timing will be different for everyone. If I do a gradual fade I could see making it start at 2 weeks and finish after a month.

Joe Murray

If it's not something I can reasonable assume a broad user consensus on, I always make decisions based on my own usage habits with the site at the very least. Personally, I find I'm only really focusing on the top 3 games in my now playing at most. The cutoff shows 5 and it doesn't actually trigger until there's 8, which is good deal of of slack as I know opinions will vary there. So my thought process was more: how do I use it? -> what looks good? -> what would accommodate people that feel differently? But of course I'll need to adjust that as people actually use it and give feedback to suit as many as possible.

Anonymous

Evergreen/ongoing status, paused status, and ESPECIALLY gradual fadeouts are all fantastic ideas. I love how this is coming along!

José Yoshitake

I really like this feature. It's very helpful telling me what games I'm leaving behind.

shru uuuu

Cutoff after only 5/8 titles feels very aggressive to me. I think you could get away with "show more" after like 15, but any lower than that feels sort of presumptive about what it means to be currently playing a game. I can't really relate to the concept of feeling fatigued scrolling past a long list of games on someone's profile. If I'm viewing another user's profile, then I'm usually interested in viewing the information on their profile, and I think a now playing list is often the most interesting information one someone's page. Looking at what someone's playing and asking them about a game you're interested in has been a great way to start many conversations for me. In a similar spirit, I don't understand why you have to click to expand someone's About Me on present day Backloggery. I think the About Me is far more interesting than the multitap or game history, so I'd prefer to just always see the entire thing.

Joe Murray

Sounds like we just have different preferences in that regard. I like to see as many sections at once as possible so I can take in the entire profile and expand/scroll to what catches my eye.

MDarkness

Interesting, I did not understand there was a trigger at 8. Is this maybe something that could be solved by having a setting with a limited range? Cut-off: user picks from 5 to 10. That should accomodate most reasonable use-cases and still keep pages clean no matter what.

Joe Murray

Certainly possible, I'm leaving new custom options stuff for post-launch, so we can circle back around to it if need be.