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Just a quick follow up of decisions that came out of the discussion from the last post. People mostly agreed on things, the only real disagreement seemed to be when, if ever, the Now Playing list should be truncated. There's definitely room to tweak that once people get their hands on things and there's a broader reaction. Maybe that can be a user setting eventually.     

Priority:  Ongoing 

One idea that came out of the discussion that I really liked was having a way to keep games from decaying. This was a perfect fit for the "ongoing" priority I was considering at one point. Giving it that added bit of functionality seems like a great reason to bring it back. 

Ongoing Priority in Now Playing 

Fade Out

Another idea I wanted to try was making the fade out for decaying games gradual to give a better visual sense of how long a game had gone without an update. 

Various Levels of Fade Out 

I really wanted to like this idea, but it was difficult to leave enough space between fresh and decayed games to make them visually distinct while also leaving the most faded games legible. And that's not even considering custom color schemes. 

 When you add in the ongoing priority things get even more visually muddled. 

Ongoing + Gradual Decay Fade Out 

In the end, I'm gonna axe that idea and just stick with the new Ongoing priority.

Till next time. Stay safe out there!

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Comments

shru uuuu

You had something like an "Endless" status for games planned, didn't you? Should that cause a now-playing game to never fade out?

Joe Murray

Possibly, but I'm not sure that covers the use cases as well. Animal Crossing, for example, is a game a lot of people play regularly for a long time but many still consider it beatable, not endless. Same goes for a lot of MMOs and such.

Tria Hall

Works for me! I'd love to have an Ongoing status for Minecraft, goodness knows it can take me months to build my world railway in Survival mode!