Let's get down to writing code!!! The preparatory stage is complete!!! (Patreon)
Content
Good health, dear Cossacks!!! Wow, we just blinked and two weeks have already passed! Since our last post, we've had some things to take care of, which caused us to fall behind a bit. But last week of active work is complete, and we have some great results! Let's talk about it!
Finally, the discussion and writing of the documentation for the combat system is complete. Since the last time, the documentation has become quite outdated, so we had to do another iteration. In the screenshot, you can see outdated version 2 of the combat system — it already gives a general picture of the changes made. We won't spoil the changes in the last version 3 yet — we'll leave it as a surprise for you! ^_^
The detailed description of all elements of the combat system in the documentation makes working directly with the code much easier. Clear definitions for animations, effects, stats, action logic, and many other things are always a tedious and unpleasant process, but they save time in the long run. We've already gone through this and are starting to write the code, plus the GUI is almost ready. The only annoyance is the Ren'py engine itself, which can throw up some interesting surprises. But we already have enough experience, so we think we'll get through it :)!
The release date is still set for February — there is no reason to believe that more time is needed. But if we encounter any problems, we will let you know. Even so, we will overcome them, we are used to it! ^_~
That's all for now. But we'll see you soon, so don't be sad! Thanks for your attention!!! Budmo!!! Stand with Ukraine!!!