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Happy Friday!

Another busy week. Can you believe January is already done?

Progress on Infinite Stars has been slow this week, with 95% of our attention going towards ‘Unclaimed’, which is now live and ready to play.

It’s a short little prototype we made in two weeks to experiment with a mobile-first approach. Patrons (all tiers) will have free access to the Android build soon, and our ultimate goal is to use ‘Unclaimed’ to test out the Google Play Store.

Unclaimed is about toxic love. There are no good endings. We had planned to have a good and a bad ending for each love interest, but ultimately cut them from the scope to make the deadline.

Neon really poured his heart into this one, and it was fun writing with them. I also wanted to thank our last-minute beta testers, especially Trivago and Duckling. Their contributions and input really helped polish the game as it is now.

Now that ‘Unlaimed’ is out of the way, our attention will return to Infinite Stars again. I think I’ve figured out a really cool way to do the ‘dungeon crawl’  part of Episode 4. It’s much different from the original plan, but I think it will create a nice balance between functionality and adding more similar missions to the game going forward.

Right now, I’m exhausted after pushing so hard on ‘Unclaimed’, so I’m glad it’s the weekend. I also still have to post a new pinup for everyone. If I manage to sit at my desk over the weekend, I’ll do so. Otherwise, next week.

Have a fantastic weekend! And yeah, be kind. <3

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Comments

MadSqu

Nice to see you finally get back to IS! Looking forward to get more info about it.