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Hi all! Just here to give you all an update on where we're at. I've been putting good work in on a weekly basis and it's paying off. I'm currently balancing between a couple of things:

Rewriting the main storyline

Building the relationship mechanics

Reshaping the new character sheets on the fly

Building the new sex mechanics

Building the first three side-businesses using the new model

Sex

All of these are going quite well, although I only just started the new sex mechanics. I do have a good idea of where I'm going with it now, and the bare framework is working well so far. The end goal is to really have sex scenes that feel more like a dynamic story and less like disjointed little fragments with a menu in between. The tricky part is mostly in my own ambition, probably. I want to include so many things and it's making things difficult. I might have to slow down and get a baseline done first and then later expand with kinks and more options.

Story

The new storyline is going incredibly well. I slowed some things down, added a lot of interactions, new "roles" to pick girls for, new sidebusinesses and I'm currently reworking how the LAX app works in the game's world, making it a bigger part of how you progress through the story.

Business

I really don't want to spoil the story too much so I can't tell everything, but I do want to tell a little about the new side businesses. I've been working hard on these and I made some nice re-usable codeblocks that I can use to add dozens of cool businesses. For this update there will be 3 as I don't want to spend too much time on it before finishing other vital parts, but I have ideas for 20+. They'll involve interviewing and potentially haggling the current owner (all celebs, of course), managing staff, upgrading, handling events, creating products and more. I want the businesses to be involved, not something you buy and never check in on.

Kinks

I'm zoning in on the new final form of the character sheets. I keep running into things that worked in my head but then don't when I implement them. I now added stages to most main kinks. Stage 1 would mean she's disgusted by a certain kink, stage 5 means she's fully into it. These will not be permanent, meaning you can change them through interactions. Maybe they'll accidentally encounter a kink and enjoy it more than they thought, or maybe they're into you enough to try something out and move from a 2 to a 3. Lots of potential!

Event tracking

In the non-sex department, I also added separate event tracking for each girl, meaning they'll in theory remember any main events and react to them later on. As a little example, Dove Cameron owns one of the new businesses. You can be an asshole to her while trying to buy it, but she will remember this and you'll pay a lot more if you eventually want to buy her business :) Each girl also tracks certain reasons she might break up with you. This can be as little as forgetting her favorite coffee order to obviously something big like cheating.

Optimization

In between all this coding I'm also optimizing the existing code. I just discovered a way to greatly decrease the resource use by storing "permanent" things like clothing and cars in a different way, and I will be slowly moving things over to the new method. This all means the game will take up less resources and that's important with the big new character sheets, businesses and complicated mechanics. To celebrate this, I will be bringing back monthly polls to add new girls as the game should now be able to take a few more. We have around 165 now and I think 200 would be a nice cap.

Bye!

Anyway, that's about it. I'm not gonna lie and say this update will be done soon. It's gonna be a while because this is the biggest one so far and I can't release it halfway through as a lot of things are broken right now. But once again, this will be worth the wait. I will try to get some screenshots soon to tease some of the new mechanics.

Comments

The Brat

any status update you can give us?

The Brat

looking forward to it