Baileywiki January Release - The Magic Dungeon! (Patreon)
Content
It's here! The Magic Dungeon system offers DMs the ability to create endless, customizable, and dynamic dungeons that work with the rest of the modular system. Leveraging modules like Dungeon Draw to break all of the constraints, easily design your dungeon, and change its entire theme (fire, ice, poison, and more) with a few clicks.
Also in this release is the new Trireme Multilevel Prefabs. All of the customizations are now built-in, leveraging Multiface Tiles module to quickly swap Rams, Hulls, Sails, and even pull in your oars for some much-needed downtime.
IMPORTANT!! This month's new content is designed with Foundry v9, and is not compatible with 8.9, specifically with any lights and some new wall lighting options. You can open it in 8.9, but lights and other design elements won't render properly. Content published before this month should all still work fine.
What's in the Magic Dungeon?
v9 Foundry Support, including new dynamic lighting
Prefabs:
17 MD Base Tiles prefabs with "theme" transparency, lava canals, built-in lighting/walls
MD Chain Platform prefab with moveable components
MD Decor Dragon Head Statue Multi prefab - dynamically changes
9 MD Elevation Prefabs with various stairs and platforms
MD Far Drop Overlay Prefab
3 MD Floor Holes
MD Gazebo Multi - dynamically changes
5 MD Lighting Options - Brazier, Cauldron, Fire Pillar, Orb Multi, Orb Sconce Multi
MD Magic Portal
MD Obelisk
5 MD Pillars: Regular, Ornate, Spikes (3 varieties), Lava Flow, Arch
MD Stair Up (2 varieties)
MDs7 Dungeon: 7 story dungeon prefab
MD Altar Multi - dynamically changes
21 magic circle prefabs
Tiles:
7 Elevation Tiles
8 Stair Tiles
2 Railings
1 Metal Grate Underlay
3 Drop-in Bridges
2 Small Stone Platforms
3 Stalagmites
1 Wall Tile
10 Dungeon Draw Textures: Stone, Stone Difficult Terrain, Black, Fire, Ice, Poison, Water, Void, Purple, Space