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It's here! The Magic Dungeon system offers DMs the ability to create endless, customizable, and dynamic dungeons that work with the rest of the modular system. Leveraging modules like Dungeon Draw to break all of the constraints, easily design your dungeon, and change its entire theme (fire, ice, poison, and more) with a few clicks.

Also in this release is the new Trireme Multilevel Prefabs. All of the customizations are now built-in, leveraging Multiface Tiles module to quickly swap Rams, Hulls, Sails, and even pull in your oars for some much-needed downtime.

IMPORTANT!! This month's new content is designed with Foundry v9, and is not compatible with 8.9, specifically with any lights and some new wall lighting options. You can open it in 8.9, but lights and other design elements won't render properly. Content published before this month should all still work fine.

Change Log 

Installation 

What's in the Magic Dungeon?

v9 Foundry Support, including new dynamic lighting

Prefabs: 

17 MD Base Tiles prefabs with "theme" transparency, lava canals, built-in lighting/walls

MD Chain Platform prefab with moveable components 

MD Decor Dragon Head Statue Multi prefab - dynamically changes 

9 MD Elevation Prefabs with various stairs and platforms

MD Far Drop Overlay Prefab

3 MD Floor Holes 

MD Gazebo Multi - dynamically changes 

5 MD Lighting Options - Brazier, Cauldron, Fire Pillar, Orb Multi, Orb Sconce Multi

MD Magic Portal

MD Obelisk 

5 MD Pillars: Regular, Ornate, Spikes (3 varieties), Lava Flow, Arch

MD Stair Up (2 varieties)

MDs7 Dungeon: 7 story dungeon prefab

MD Altar Multi - dynamically changes 

21 magic circle prefabs

Tiles:

7 Elevation Tiles

8 Stair Tiles

2 Railings 

1 Metal Grate Underlay

3 Drop-in Bridges

2 Small Stone Platforms

3 Stalagmites 

1 Wall Tile

10 Dungeon Draw Textures: Stone, Stone Difficult Terrain, Black, Fire, Ice, Poison, Water, Void, Purple, Space

Files

Foundry VTT Module Tutorial and Release Highlights. Creating a trap with Monk's Active

The Magic Dungeon is here! This is a walkthrough video of the release, but I also embedded some module tutorials, including how to make a working trap using Monk's Active Tile Triggers and Monk's Tokenbar. To get the Magic Dungeon and everything I have offer, go to https://www.patreon.com/baileywiki SETUP GUIDE: https://bit.ly/baileywiki-faq MODULAR SYSTEM GUIDE https://bit.ly/baileywiki-modular-system How to find and support Ironmonk: https://www.patreon.com/ironmonk https://ko-fi.com/ironmonk88 https://discord.gg/Uvhw8FPdgz Featured Links: Forgotten Adventures Assets https://www.patreon.com/forgottenadventures Tom Cartos Assets https://www.patreon.com/tomcartos/posts Animated Assets by the Gorgon https://www.patreon.com/The_Gorgon/ Better Roofs by Ripper https://foundryvtt.com/packages/betterroofs Levels by Ripper https://foundryvtt.com/packages/levels Wall Height by Erithtotl https://foundryvtt.com/packages/wall-height Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks-active-tiles Multiface Tiles by Freeze RPG https://foundryvtt.com/packages/multiface-tiles QuickScale by Unsoluble https://foundryvtt.com/packages/quickscale 3d Preview by theRipper93 https://theripper93.com/ Dungeon Draw by Mcglintlock https://foundryvtt.com/packages/dungeon-draw 00:00 Intro 02:28 How to find the new content 04:42 Walkthrough of new assets 14:28 IMPORTANT: New Scenes and Dungeon Draw rendering 15:28 MODULE TUTORIAL: Creating a working trap with MATT 22:42 Creating a perception check tile 28:49 MODULE TUTORIAL: Dungeon Draw. Working with custom themes 31:22 Additional scenes 32:14 Levels-enabled fortress gate 33:49 Vertical dungeon! With Levels 35:35 MODULE TUTORIAL: Multiface Tiles module to make upgradeable ships 40:24 TUTORIAL: Changing multiple assets with "Configurator" macros

Comments

Jason Rouatt

Going through the video instructions. The Magic Dungeon doesn't seem to be in my folder structure, even after updating the modules on The Forge.

Baileywiki

The Forge may screw things up with that file. I'm on the terrible Patreon app, but I believe I posted that file to Patreon somewhere as well.