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October's release features all of these content you've seen glimpses of this last month. 

Basic Foundry tiers get an entirely new city district set, built for the wealthy, including an expansion of decor tiles and 2D terrain overlays.   

Advanced Foundry tiers get new 3D caves and an expansion of 3D dungeons, but that's not all. We're also unveiling a big expansion of dynamic, customizable landing pages, with plenty of new assets to quickly create a story-specific place for your players to start in your world.

And all Dungeondraft tiers get a big expansion of kitbashing and kitbashed assets.

All tiers feature a couple of choice ambiences and music from Michael Ghelfi (https://www.patreon.com/MichaelGhelfi) along with original artwork.

Full change log

*** SPECIAL ANNOUNCEMENT #1 ***

EASIER INSTALLATION: We are piloting the Foundry Patreon integration for at least the next month. This means no more manual installation URLs! Just look up "Baileywiki" in the Foundry directory and installation everything EXCEPT for the free module. You don't need that.

To install from Foundry:

Support Baileywiki at the correct tier, here https://www.patreon.com/Baileywiki

Log in on the Foundry VTT website: https://foundryvtt.com/

Edit your profile here: https://foundryvtt.com/me/edit

Link your Patreon account at the bottom of the page if you haven't already.

Verify Baileywiki shows up under https://foundryvtt.com/me/subscriptions. If Baileywiki does not appear as expected under your "Subscribed Content" page of your user profile, you may need to Refresh your Patreon link.FORGE USERS: We are attempting to maintain the Towns and Premium modules on the Forge since they do not count against your quota. We are working through that now, so you may need to wait another day to update.

*** SPECIAL ANNOUNCEMENT #2 ***

FOUNDRY V9 AND V10 SUPPORT: This will be the last month that we support v9 content. All new scenes and prefabs will be built in a v10 world, so they won't be backward compatible. But we are also still seeing everything that v10 breaks, so report any bugs or malfeasance on our Discord.

PATREON TIERS HAVE CHANGED

It's time to pick your new tier if you haven't already. Spline and Grid and Brick and Mortar tiers will not get benefits until they update!

HOW TO INSTALL?

Install directly from within Foundry's module directory. Just search 'baileywiki' to find everything!

Dungeondraft packs and maps can be found here. 

##10.3.22 Affluent City District, Landing Pages Expansion, 3D Caves and Dungeons, Decor Tiles, and 2D Terrain Overlay Expansion

~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v 0.3.16~~~~~~~~~~~~~~~~~~

NEW SCENES:

Kitbashed Furniture Inventory Scene

Terrain Overlays 2.0 Inventory Scene

NEW AUDIO:

Michael Ghelfi - (Ambience) Garden with People

Michael Ghelfi - (Ambience) Frozen Cave

Michael Ghelfi - (Music) Lrnasa

NEW TILES:

2D Terrain Overlays (various)

Kitbashed Furniture Tiles (various)

Beds

Desks

Tables

Pillars

Dressers

Gear

Fireplaces

Display Cases

~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - v xxxxx~~~~~~~~~~~~~~~~~~

~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY DISTRICT 05 - AFFLUENT v0.0.1~~~~~~~~~~~~~~~~~~

NEW TILES:

Ornamentation:

Pillars (x3)

Statue Guard

Platforms

Platform Marble

Portals

Archway

Stairs

Modular pieces (see set below)

Terrains

C1 Neighborhood Streets x10

NEW PREFABS:

C1M Rooms (Class 1 Modular)

Balconies

Core Rooms with variations

Dressed - Bedrooms, Meeting Rooms, Offices

Empty

Entrances

Gardens

Tactical

Various Pillars with and without Torches (MATT-enabled)

Tile Sets

Marble Stairs (Modular pieces)

Modular Stairs (interchangeable)

NEW ARTWORK:

Affluent Streets

Medieval City x3

Giant Protector

Mansion at night x4

NEW SCENES:

Affluent Release - Inventory Scene

Affluent - Bluff Tower - 2D Terrain

Affluent Castle Entrance

Affluent Manor

Affluent Streets 01

Affluent Streets 02

Affluent Streets 03

Affluent Streets 04 Shops

Affluent Streets 05 Plaza with Sewer

Affluent Streets 06 Protector Statue

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v 0.0.3~~~~~~~~~~~~~~~~~~IMPROVED:

99% reduction of all meshes. All assets optimized for Foundry and 3DC v10

BREAKING:

Optimizing of buildings/houses may break current maps. Sorry, hopefully last time! But the performance gain is worth it and our workflows are all built around this optimization going forward.

NEW MODELS:

3D Set Cave 01 Props - stalagmites, crystals, cave insert

3D Dungeon 01.5 Structures - Spikes, Arch, Channels, Dais

3D Cart 03

New House Types

Tents (Camp Set)

Street Lamps (Town Stuff set)

NEW SCENES:

3D Props - Cave and Dungeon (inventory scene)

3D Cultist Lair, with working gong sound

3D Magic Dungeon Dais

3D Magic Dungeon Lava Encounter

3D Orc Encampment

3D Watery Cave

~~~~~~~~~~~~~~~~~~BAILEYWIKI LANDING PAGES - v 0.0.2~~~~~~~~~~~~~~~~~~

NEW SCENES:

Simple Example Landing Pages

Blank - Characters

Blank - Journals

Blank - Simple

Themed Simple Scenes

Complex Example Landing Pages

Blank - Complex

Complex - Radiant Forest

All Examples Scenes include v9 and v10 versions

Inventory Scenes

Foreground Props

UI Elements

NEW PREFABS:

Extra Menu Items

Simple w/ page teleport

Complex w/ UI toggle

NEW INTERACTIONS:

Universal UI Configuration tool

NEW TILES:

User Interface Tiles

Cloud mask tile

Section dividers

Sigil

UX Box

Foreground Tiles:

Nautical

Tavern

Nature

Pillars

Dead trees

Graveyard

Overhead lighting

Buildings

Statues

Caves and Tombs

Artwork

Nautical

Castle

City

Nature

Graveyard

Magic

Sunken Temple

Files

Baileywiki Monthly Release - Affluent District, Decor, Landing Pages, 3D Caves, and Dungeondraft

October's release features all of these content you've seen glimpses of this last month. Basic Foundry tiers get an entirely new city district set, built for the wealthy, including an expansion of decor tiles and 2D terrain overlays. Advanced Foundry tiers get new 3D caves and an expansion of 3D dungeons, but that's not all. We're also unveiling a big expansion of dynamic, customizable landing pages, with plenty of new assets to quickly create a story-specific place for your players to start in your world. We also feature a couple of choice ambiences and music from Michael Ghelfi (https://www.patreon.com/MichaelGhelfi) along with original artwork. To get this content, go to https://www.patreon.com/baileywiki SETUP GUIDE: https://bit.ly/baileywiki-faq MODULAR SYSTEM GUIDE https://bit.ly/baileywiki-modular-system Featured Links: Artwork by Baileywiki using assets from... DungeonQuill https://www.patreon.com/dungeonquill Caeora https://www.patreon.com/caeora Tom Cartos Assets https://www.patreon.com/tomcartos Animated Assets by the Gorgon https://www.patreon.com/The_Gorgon/ QuickScale by Unsoluble https://foundryvtt.com/packages/quickscale Mass Edit by Aedif https://foundryvtt.com/packages/multi-token-edit Tile Sort by Ripper https://foundryvtt.com/packages/tile-sort 00:00 Intro 03:12 Modules to Update 04:15 Where to Find the Content 05:36 Affluent District System 09:02 New Decor Tiles and 2D Terrains! 09:36 New Cave Props and Scenes 10:53 New Landing Pages and Assets 12:15 New Dungeondraft Scenes and Assets 14:36 New Dungeondraft Custom Assets

Comments

daniel womble

are there any tutorials on how to set up the landing pages?

Die is Cast Gaming

Hello! I'm a new All the Things tier-backer and did some digging in the FAQ but I'm a bit confused with the new update for Landing Pages and such--it's showing up in Foundry Modules but it's telling me that I'm not authorized to download/install. If I'm missing something from the FAQ, can you please point me to it? Thank you!

Baileywiki

Try this... Support Baileywiki at the correct tier, here https://www.patreon.com/Baileywiki Log in on the Foundry VTT website: https://foundryvtt.com/ Edit your profile here: https://foundryvtt.com/me/edit Link your Patreon account at the bottom of the page if you haven't already. Verify Baileywiki shows up under https://foundryvtt.com/me/subscriptions. If Baileywiki does not appear as expected under your "Subscribed Content" page of your user profile, you may need to Refresh your Patreon link.

Die is Cast Gaming

Just found that and feel silly, hah. Many thanks for that and I'm very excited for this release!

David Mosely

Just joined and am getting everything installed and had a question about importing journal entries and macros. In the FAQ I’d say to import the “Town” ones, but the only one I can find is Nuts and Bolts. Did this replace Town?

Baileywiki

Yes, Nuts and Bolts replaced Towns. And THAT'S a good reminder to update documentation ! TY!

Luxuria Unus

Really unfortunate to hear about the V9 support being dropped, any possibility of releasing a pack of what would work in V9 next month? I use a lot of modules that don't transfer over to V9, and might not for a while. If however, a majority are now on V10 though, I see the reasoning. But I would also point out that V9 is still the suggested version on Forge as well, so I'd say I'm not alone in sticking with V9 for some time to come. Again, if not, no worries, I don't have an issue with just resubbing when everything is updated, just a bummer because the content here is something I look forward to every month.

Baileywiki

It's unfortunately a thing that's forced on us because of how Foundry changed things between versions. We just can't support both simultaneously.

Alaskankare

having trouble finding the "nuts and bolts" module

Baileywiki

It should automatically install when you install any of our modules. No?

stephen m spencer

I too am having issues where the forge sued to show it now it is gone and it is not allowing me to enable your modules in the game as it keep[s saying I am missing the dependency of nuts and bolts

stephen m spencer

to clarify I downloaded it from the manifest and the forge constantly asks to update it to 0.10 but it still will not show in foundry

Baileywiki

I think I saw someone on my discord with a similar issue. Search there and then create a ticket in the #toubleshooting channel and me or someone else will help you out