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We're going under the mountain this month to live amongst the dwarves. Massive stone halls and stone bridges spanning bottomless pits and raging volcanic infernos. This release also features a huge set of new AI-generated tiles that fit together to make highly textured and realistic terrains.  We also introduce a new module, Elevated Vision by Caewok, to make these terrain scenes highly functional "levels-enabled" scenes.

See the special tutorial on Elevated Vision module to get the most of the new Rocky Terrain scenes. 

3D Contest

The 3D contest is still live for another 2 weeks. This also means every single tier gets extended access to the 3D Module for February, even the $3 Channel Support tiers! It's all about showing off Ripper's new 3D scene sharing platform.

Foundry Basic Tiers

We're exploring dwarvish architecture by expanding on the popular Castle and Elvish systems. You also get Tile Sets that let you bring some dwarvish influence to existing building assets. You also get a massive new set of AI-generated rocky terrains and chasms, all colorable and flexible for building sprawling caves, treacherous mountains, and bottomless pits. 12 new pre-made scenes, ready for you to play or customize, and 4 new beautifully fitting Michael Ghelfi loops to set the mood for your new dwarvish scenes. I hope you investigate more of their great work here.

Also enjoy all of the Dungeondraft assets from this month deployed as tiles for Foundry. These include a whole set of natural boulders and rocks, colorable and modular, for dropping into any scene.

And finally, new artwork in the District 05 Affluent module (which is where most of the new content can be found) for hand-outs.

Foundry Advanced Tiers

For Foundry Advanced tiers, we’re continuing our expansion of the 3D tile system and props in the wilderness with plenty of new camping props, vehicles, and more. Also get some new premade scenes from Swift, new scenes from Baileywiki and Zephyr, and even 3D interactive landing pages to give your players something jaw-dropping to keep coming back to.

Dungeondraft Tiers

And for Dungeondraft tiers, we've introduced colorable and modular boulders and new stone paths in the Assets A pack, and new marketplace stalls and wagons in the Kitbash pack. 

Full Change Log

HOW TO INSTALL

Just connect your Patreon to the Foundryvtt.com website. Forge users need to connect Patreon to BOTH Foundry and Forge websites. Detailed instructions in the FAQ.

##2.3.23 Dwarvish Architecture and AI Terrains

FREE FOUNDRY CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - v0.1.3~~~~~~~~~~~~~~~~~~

Fixed Roof Style and Color cycling macros

FOUNDRY BASIC CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v 0.4.4~~~~~~~~~~~~~~~~~~

NEW AMBIENTS AND MUSIC:

Michael Ghelfi

Music Loop: vetra

Music Loop: alenya-van-druskia

Ambient Loop: dwarven-tavern

Ambient Loop: dwarven-city

NEW TILE SETS:

Terrain Tiles - Rocky

16 unique terrains in colored, monochrome, transparent, chasm, chasm colorable, and chasm overlay

Asset Tiles - Rocks

20 unique rocks in colored, frost, monochrome (tintable), and cracks (colorable)

Asset Tiles - Stalagmites

15 unique stalagmites in colored, frost, monochrome (tintable), and cracks (colorable)

NEW SCENES:

00 Release Rock and Stalagmite Tiles

00 Release Rock Terrain 01

00 Release Rock Terrain 02

Rocky Terrain

Darkened Cave (Elevated Vision)

Desert Badlands (Colored, Monochrome, Transparent) (Elevated Vision)

Into the Chasm (Elevated Vision)

Island Volcano (Elevated Vision)

Mountainside Battle (Elevated Vision)

Windy Chasm (Elevated Vision)

~~~~~~~~~~~~~~~~~~BAILEYWIKI MAPS PREMIUM - v0.4.3~~~~~~~~~~~~~~~~~~

REMASTERED SCENES

Added 3 new versions of the “Mansion” scene using Multiface tiles instead of MATT (easier to use)

Unfinished

Ruined

Furnished

~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY DISTRICTS (City District 05 - Affluent - v 0.1.3, City District 01 - v 0.1.4, Other Districts - v 0.1.3)~~~~~~~~~~~~~~~~~~

NEW PREFABS

Dwarvish Decor

Castle Dwarvish Chain 3x

Castle Dwarvish Pillar 01, 02, 03, and 04

Castle Dwarvish Pillar Chain 1x, 2x, 3x, Reinforced

Castle Smelt Bucket Empty MATT Multi, 1x, 2x, 3x

Castle Smelt Bucket Full MATT Multi, 1x, 2x, 3x

Castle Dwarvish Smelter Blacksmith Multi

Castle Dwarvish Smelter Blacksmith TMFX, 1x, 2x

Statue Dwarvish Shield Multi

Statue Dwarvish Sword Multi

Tile Set Dwarvish Furniture (Tables, Chairs, Benches) Multi Colorable

Dwarvish Portals

Castle Dwarvish Door 02a

Castle Dwarvish Door 02b

Castle Dwarvish Doors Multi MATT

Castle Tile Set - Dwarvish Doors and Portals

Dwarvish Rooms and Hallways

Castle Dwarvish Hallway 0000 - 0006 Multi Colorable

Castle Dwarvish Hallway Room 0001- 0010 Multi Colorable

Dwarvish Rooms Large Multi Colorable

Castle Dwarvish Room 0001 - 0003

Castle Dwarvish Room 0004a Damaged

Castle Dwarvish Room 0004b Bottomless

Castle Dwarvish Room 0004c Bottomless Flame Lava

Castle Dwarvish Room 0004d Bottomless Flame Lava

Dwarvish Stairs

Castle Dwarvish Stairs 0001 - 0006 Multi

NEW SCENES:

Dwarven

00 Release Dwarvish Room 0004

00 Release Dwarvish Rooms 0001-0003

00 Release Dwarvish Stairs, Halls, and Decor

Dwarven Halls

Dwarven Metal Works

Dwarven Throne Room

Dwarven Village

The Great Forge

The Mountain Entrance

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v 0.1.5~~~~~~~~~~~~~~~~~~

NEW MODELS:

“Storage Objects” - 25 new assets; crates, barrels, chests, sacks and some ‘parcels’

“Vehicles” - 14 new assets - small, medium and large carts, some wreckage and a wheelbarrow

“Campsite” - About 30 new assets - Tents, beds, tables, chairs, campfires and cooking stoves

“Structures” - 2 new assets, a small and medium sized flat bridge

“Props-natural” - 7 new assets; a tree, three bushes, three grass/flower objects - everything but the tree is greyscale, intended to be tinted.

NEW SCENES:

“00 Release {2.4.23}” - Archive scene with new assets laid out for easy visualisation

“Forest Cliffs”/”Forest Cliffs (Night)” - 22x30 exterior battlemap on the side of a cliff

“Forest Road”/”Forest Road (Night)” - 22x30 exterior battlemap on a straight road with a nearby hill and dip in terrain

“Forest River”/”Forest River (Night)” - 44x32 exterior battlemap with a ‘tiered’ forest area surrounding a river

“Forest River Campsite”/”Forest River Campsite (Night)” - 44x32 exterior battlemap; the Forest River map with paths and trodden areas leading up to campsites dotting the area.

NEW MAP PIECES

“Forest Cliffs”, “Forest Road”, “Forest River” and “Forest River Campsite” - base terrain objects used in above scenes, intended to be used as the basis for exterior maps. Also includes ‘Border’ objects intended to block off vision underneath the map, for aesthetic reasons.

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI ASSETS A - v 0.0.8~~~~~~~~~~~~~~~~~~

NEW NATURE ASSETS

“RockB” Set

20 new rocks with 5 versions and components (100 total assets)

2 “Static” Variants, 1 Colorable Variant

2 Overlays - Frost and Colorable Cracks

Stalagmites

2 Clusters with 5 versions and components (10 total assets)

10 Stalagmites with 5 versions and components (50 total assets)

2 “Static” Variants, 1 Colorable Variant

2 Overlays - Frost and Colorable Cracks

~~~~~~~~~~~~~~~~~~BAILEYWIKI KITBASHED - v 2.0.2~~~~~~~~~~~~~~~~~~

NEW MARKET ASSETS

Market Stalls

64 new stalls

Market Awnings

18 new canvas tents and awnings +1 colorable tent

Market Wagons

42 new wagons

Files

Baileywiki Feb 23 Release - Dwarven Architecture, AI Terrain Tiles, 3D Wilderness, and Dungeondraft

We're going under the mountain this month to live amongst the dwarves. Massive stone halls and stone bridges spanning bottomless pits and raging volcanic infernos. This release also features a huge set of new AI-generated tiles that fit together to make highly textured and realistic terrains. We also introduce a new module, Elevated Vision by Caewok, to make these terrain scenes highly functional "levels-enabled" scenes. To get this content, go to https://www.patreon.com/baileywiki Elevated Vision Tutorial: https://youtu.be/j1HDLFuLnoQ SETUP GUIDE: https://bit.ly/baileywiki-faq MODULAR SYSTEM GUIDE https://bit.ly/baileywiki-modular-system Modules Used or Referenced Elevated Vision by Caewok https://foundryvtt.com/packages/elevatedvision Mass Edit by Aedif https://foundryvtt.com/packages/multi-token-edit Token Magic FX by SecretFire https://foundryvtt.com/packages/tokenmagic Moulinette Core Module https://github.com/SvenWerlen/moulinette-core Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks-active-tiles Multiface Tiles by Freeze RPG https://foundryvtt.com/packages/multiface-tiles QuickScale by Unsoluble https://foundryvtt.com/packages/quickscale Tagger by Wasp https://foundryvtt.com/packages/tagger 3d Preview by theRipper93 https://theripper93.com/ Ambient Doors by EndlesNights https://foundryvtt.com/packages/ambientdoors Token Attacher by KayelGee https://foundryvtt.com/packages/token-attacher/ Levels Modules: Levels by Ripper https://foundryvtt.com/packages/levels Wall Height by Ripper https://foundryvtt.com/packages/wall-height Better Roofs by Ripper https://foundryvtt.com/packages/betterroofs 00:00 Overview of release 04:00 Finding the Content Dwarven 04:30 Large Rooms 06:00 Small Rooms and Furniture 15:33 Scene: Dwarven Halls 17:38 Scene: Metalworks 19:56 Scene: Throne Room 20:45 Scene: Dwarven Village 22:00 Scene: Great Forge 24:08 Scene: Mountain Entrance Rocky Terrains 26:00 Rocky Terrain Tiles 29:00 Elevated Vision Module, Scene: Darkened Cave 30:20 Scene: Desert Badlands 32:14 Scene: Into the Chasm 34:02 Scenes: Island Volcano and Mountainside Battle 35:50 Scene: Windy Chasm 3D Release (Advanced Tier) 36:19 Scene: Forest River 37:33 Scene: Forest Road 38:56 Scenes: Forest Coastal Camp and Crystal Cave 39:44 Scenes: Lake House and Village Square 40:28 Scene: Exploding Bridge 41:24 Scene: 3D Landing Pages 43:06 New 3D Props Dungeondraft Release 45:42 Dungeondraft Nature and Marketplace Assets 49:04 Closing Thoughts Featured Links: Artwork by Baileywiki using assets from... Forgotten Adventures https://forgotten-adventures.net DungeonQuill https://www.patreon.com/dungeonquill Caeora https://www.patreon.com/caeora Tom Cartos Assets https://www.patreon.com/tomcartos Animated Assets by the Gorgon https://www.patreon.com/The_Gorgon/ Animated Assets by JB2A https://foundryvtt.com/packages/JB2A_DnD5e (Audio by) Michael Ghelfi Studios https://michaelghelfistudios.com/

Comments

Alaskankare

where can we just download the maps again? the foundry modules with the issues with compendium folders not working and items missing from downloads are just too much tonight. I was working on the dwarven rooms, and now everything is nackered because they got moved.

Baileywiki

We pushed out a hot fix yesterday that should resolve the issue. Have you tried updating?