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We're inventing brand new tech for you this month with the new tile overlay effects, and that's on top of the promised expansion of the terrain tiles introduced last month.

Foundry Basic Tiers

That's right, you now have new capabilities to modify tiles (and other entities) with a new Token Magic FX filter utilizing sprites (watch the tutorial), which I personally helped design. I've made dozens of new overlays for you to leverage including cold overlays (frost, ice, snow), biological, nature, grunge, and more.

Use these overlays in conjunction with the huge expansion of terrain tiles (over a hundred) to make icy maps, overgrown, spider-infested, and so much more. You now get terrains like hills, craters, rivers, ponds, and even waterfalls. And you also get a new set of colorable trees, that leverage all the new tech.

Finally, 10 new pre-made scenes, including 2 new music loops and 2 new ambient loops from Michael Ghelfi to finish your scenes. I hope you investigate more of their great work here.

And finally, new artwork in the Towns module that reflect a lot of the new content.

Important:

To leverage the new tile overlays, you need this test build of Token Magic FXhttps://github.com/Aedif/Tokenmagic/releases/download/v0.6.1.3-beta/module.json

And you'll want to get or update the free Mass Edit module from the Foundry module directory.

Foundry Advanced Tiers

For Foundry Advanced tiers, we continue to expand the props and assets you have access to. This month focuses on props for decorating interiors, as well as some pre-assembled building prefabs and scenes to speed up your design efforts.

And in these release you also get pictures and picture frames where you can insert your own custom artwork! Yes, put Strahd's mug on the wall, or make a whole gallery.

Dungeondraft Tiers

And for Dungeondraft tiers, we've introduced more colorable nature items, continuing from the rocks and boulders from last month, but now include trees, tree components, and bushes. Also new paths and kitbash components.

##3.3.23 Overlay Effects, Terrain Tile Expansion, Colorable Wilderness, 3D Expansion

FREE AND BASIC FOUNDRY CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - v0.1.4~~~~~~~~~~~~~~~~~~

NEW MACROS:

TMFX Edit - Mass Edit (adjusts overlay filters)

Overlay Filters

FREE Overlays (sample of all available)

Ropes | Webs | Frost | Snow | Grunge | Flowers | Grass | Vines

Tree Presets (Summer, Fall, Feywild) - randomizes tree colors if the tile has red pixels

PREMIUM Overlays (Requires premium module, Towns, to be installed)

Biological

Webs x4

Blood x5

Cold

Frost x3

Ice x5

Snow x9

Damage

Roof damage

Cracks x9

Scorch

Grunge

7 overlays with uniform effect

Grunge Dust

7 Overlays with vignette effect

Nature

Overgrowth x2

Vines x2

Grass x4

Moss x6

Flowers (ground)

Flowers (trees) x3

Fruit (trees) x3

River overlay (various options)

Terrain overlay (many options)

Artificial

Chains

Ropes

Table Clutter (experimentational)

~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v 0.4.5~~~~~~~~~~~~~~~~~~

NEW COMPENDIUM ORGANIZATION!

All prefabs from all modules have been consolidated to Towns module into intuitive categories:

BW Prefabs 00 - NEW Content

BW Prefabs 01 - Buildings and Facades

BW Prefabs 02 - Nature

BW Prefabs 03 - Furnishings and Special

BW Prefabs 04 - Modular Buildings

BW Prefabs 05 - Other Sets

NEW AMBIENTS AND MUSIC:

Michael Ghelfi https://www.patreon.com/MichaelGhelfi/

Ambient Loop: forest-river-loop.ogg

Ambient Loop: spiders-cave.loop.ogg

Music Loop (ominous): walk-the-path-of-shadows-loop.ogg

Music Loop (adventuring): merchants-caravan-loop.ogg

NEW PROPS:

WILDERNESS

Tree 01b 1x and 2x Multi Colorable

Tree 02b 1x and 2x Multi Colorable

Tree 03b 1x and 2x Multi Colorable

Tree 04 1x and 2x Multi Colorable

Tree 05 1x and 2x Multi Colorable

Tree 06 1x and 2x Multi Colorable

Tree 07 1x and 2x Multi Colorable

NEW TILE SETS:

Paths 01 Dirt

Paths 02 Stone

Paths 03 Dirt

Paths 04 Dirt

Paths Platforms Circles

Terrains Stone Circles Multi x5

Terrains Craters Multi x5 in colored, monochrome and transparent

Terrains Grass Multi x4

Terrains Hills Grassy 01 x12

Terrains Hills Rocky 01 x10

Terrains Hills Rocky 02 x10

Terrains Overgrown Multi x10

Terrains Ponds Multi x6

Terrains Rivers and Streams x11

Terrains Rocky Overlays x5 colored, mixed, and transparent

Terrains Waterfalls x15

NEW SCENES:

00 Release - Overlay Browswer

00 Release - Terrain Tiles, Grassy, Craters, Paths, Ponds, Overgrowth

00 Release - Terrain Tiles, Hills

00 Release - Terrain Tiles, Hills 2 and Overlays

00 Release - Terrain Tiles, Waterfalls

Circle Ruins (Grassy)

Circle Ruins (Snowy)

Faerie Falls Elevated Vision

Hills, Grass, and Rivers Elevated Vision

Mount T’eril Trailhead Elevated Vision

Orc Camp 01

Overgrown Temple Ruin Elevated Vision

Path Through Boulders Elevated Vision

River Crossing Elevated Vision

Secure Camp (Grassy) Elevated Vision

Secure Camp (Snowy) Elevated Vision

Spider Lair

~~~~~~~~~~~~~~~~~~BAILEYWIKI MAPS PREMIUM - v0.4.3~~~~~~~~~~~~~~~~~~

ALL PREFABS COPIED TO TOWNS COMPENDIUM

No update needed

~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY DISTRICTS

City District 01 - v 0.1.5(no update needed for Districts 02 - 05)City District 02 - v 0.1.3City District 03 - v 0.1.3City District 04 - v 0.1.3City District 05 - Affluent - v 0.1.3)~~~~~~~~~~~~~~~~~~

ALL PREFABS MOVED TO TOWNS COMPENDIUMS

Fixed issue with some Elvish asset file paths (referenced non-existent District 06 instead of District 05)

FOUNDRY ADVANCED CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v 0.1.6~~~~~~~~~~~~~~~~~~

NEW MODELS:

“Town Set” furniture - 67 new assets, including;

Bedroom furniture - three beds and about 8 different storage units

Dining room furniture - three tables (including one ‘set’ table) and four wooden seats

Seating/Lounge furniture - four more upholstered chairs, three rugs, three decorative plants and a grandfather clock

Bathroom furniture - a lavatory, cabinet with toiletries, bathtub and two different wall mirrors

Study furniture - Two desks (with/without clutter), three bookshelves (two with clutter one without) and four more paintings

Kitchen furniture - Barrels, crates, kitchen cabinets and an a-frame worktable with a ‘kitchen clutter’ variant

Fireplaces - Four variants (plain, two ‘trophy’ variants and a ‘cooking’ variant)

NEW SCENES:

‘Forest Cottage’ - A small scene involving a cottage nearby to a dirt road through a forest

‘Noble House’ - A large house with two floors in an even grounds, with functional occlusion

‘Rural Street’ - a large multi-building map great for large battles or general ‘hanging around town’

‘Lake Houses’ - A pair of houses flanking a lake or pond.

Night variants - Variants with a changed HDRI and adjusted atmospherics for a convincing ‘night’ feel, along with extra lights added (both diegetic and non) to enhance the maps aesthetically.

NEW MAP PIECES

“Township Tileset” - 23 new assets including;

Interior walls - 10 walls, 5 ‘normal’ and 5 ‘transparent’

Exterior walls - 5 walls, yellow-orange brick to pair with the interior walls

Floors/roof - wooden planks and stone tiles, and a blue roof object.

Prefabs - 9 prefab structures; use token attacher to spawn fully furnished buildings by just clicking and dragging a token onto your scene. Several small one-or-two room buildings, a larger four-room building and an even larger multi-storey manor house.

DUNGEONDRAFT CONTENT

~~~~~~~~~~~~~~~~~~BAILEYWIKI ASSETS A - v 0.0.9~~~~~~~~~~~~~~~~~~

NEW ASSETS

Trees

Available in the [BW] Plants and [BW] Trees tags

7 complete trees

Static and colorable variants

3 dead variants

10 branches with 5 variants/overlays

Static

Colorable

Frost - Static

Frost - Overlay

Shadow - Overlay

10 Tree Stump Roots with 4 variants/overlays

Static

Colorable

Frost - Static

Frost - Overlay

15 (10 cut + 5 standing) Tree Stump Trunks with 4 variants/overlays

Static

Colorable

Frost - Static

Frost - Overlay

15 Tree Leaves with 4 variants/overlays

Static

Colorable

Accent - Overlay

Shadow - Overlay

Bushes

Available in the [BW] Plants and [BW] Bushes tags

10 “Leafy” Bushes with 3 variants/overlays

Static

Colorable

Shadow - Overlay

10 “Fern” Bushes with 3 variants/overlays

Static

Colorable

Shadow - Overlay

Wooden Palisades Paths

3 New Paths

BW Wood Palisade 01

BW Wood Palisade 02

BW Wood Palisade 03

Wooden Palisade Components

Available in the [BW] Structures and [BW] Kitbash Mats Wood tags

22 components with 2 variants

Static

Colorable

FIXES

BREAKING: Fixed mis-named modular axes and axe handles.

Added missing modular axes

Added tags for some assets that were missing tags

Added additional tags for some assets

Updated Tag Sets to be more useful

Files

Baileywiki - Mar 2023 - Overlay Effects, Wilderness, and 3D Interior - FoundryVTT and Dungeondraft

It's March 2023, and this is walkthrough of the monthly release. This release features an all new innovation with Token Magic FX and Mass Edit modules, which combine to create a new ability to apply overlay effects to tiles and other entities. Want to make a scene frosted over? Want to drop in some statues to a frosty scene but they aren't frosty themselves? What about vines and overgrowth? How about webs? Or blood? Or damaged roofs? Now you can! We also introduce new colorable trees and bushes for both Dungeondraft and FoundryVTT, and a huge expansion of Terrain Tiles, that let you quickly create robust scenes with hills, grass, rivers, craters, and even waterfalls. To get this content, go to https://www.patreon.com/posts/79361313 Overlay Tutorial: https://youtu.be/KvNCcFsDVDE SETUP GUIDE: https://bit.ly/baileywiki-faq MODULAR SYSTEM GUIDE https://bit.ly/baileywiki-modular-system Modules Used or Referenced Elevated Vision by Caewok https://foundryvtt.com/packages/elevatedvision Mass Edit by Aedif https://foundryvtt.com/packages/multi-token-edit Token Magic FX by SecretFire (test build!) https://github.com/Aedif/Tokenmagic/releases/download/v0.6.1.3-beta/module.json Macro Wheel by Ripper https://www.patreon.com/posts/79455823 Macro Manager by Mestre Digital https://foundryvtt.com/packages/macro-manager Multiface Tiles by Freeze RPG https://foundryvtt.com/packages/multiface-tiles QuickScale by Unsoluble https://foundryvtt.com/packages/quickscale Tagger by Wasp https://foundryvtt.com/packages/tagger 3d Preview by theRipper93 https://theripper93.com/ Token Attacher by KayelGee https://foundryvtt.com/packages/token-attacher/ Levels Modules: Levels by Ripper https://foundryvtt.com/packages/levels Wall Height by Ripper https://foundryvtt.com/packages/wall-height Better Roofs by Ripper https://foundryvtt.com/packages/betterroofs Featured Links: Artwork by Baileywiki using assets from... Forgotten Adventures https://forgotten-adventures.net DungeonQuill https://www.patreon.com/dungeonquill Caeora https://www.patreon.com/caeora Tom Cartos Assets https://www.patreon.com/tomcartos Animated Assets by the Gorgon https://www.patreon.com/The_Gorgon/ Animated Assets by JB2A https://foundryvtt.com/packages/JB2A_DnD5e (Audio by) Michael Ghelfi Studios https://michaelghelfistudios.com/ 00:00 Quick Overview of Release 02:30 New Prefab Organization! 03:04 Where to Find Updates 04:50 FVTT Basic: Inventory Walkthrough 12:30 FVTT Basic: New Scenes 22:14 FVTT Basic: New Colorable Trees 23:32 FVTT Advanced: New Props Walkthrough 27:02 New Building Interior/Exterior Tile Sets 29:23 New Scene Walkthrough 32:21 New Prefab Buildings! 34:09 Dungeondraft: New Assets 38:59 New Scene Sharing System

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