Baileywiki April 2023 - Orcish Release, 3D Expansion, Landing Pages Expansion, and Dungeondraft Assets (Patreon)
Content
The new month is here, and we've got radically new assets for you to play with. This month we're going tribal with a new set of orcish-themed assets and scenes. Here's a quick run-down of everything:
Foundry Basic Tiers
We kick things off with dozens of new colorable tent tiles and prefabs, a defensive wall system that interlocks together, and lots of new standalone orcish/tribal decor, furniture, lighting, and plot hooks, most of which is prefabbed, interactive, and colorable.
We also announce new tileable terrain tiles which leverage the new TMFX Overlay Sprite introduced last month to let us generate unlimited, on-the-fly terrains. You'll be seeing some fascinating new macros and tutorials coming later this month to really "power build" scenes in Foundry.Also this month you get the colorable bushes to go with the trees from last month.
Finally, 11 new pre-made scenes, including 2 new "orc" ambient loops from Michael Ghelfi to finish your scenes. I hope you investigate more of their great work here. And, Ghelfi subscribers, check out this post for lots of orcish SFX and ambients to make your scenes pop.
Important:
To leverage the new tile overlays, you need this test build of Token Magic FXhttps://github.com/Aedif/Tokenmagic/releases/download/v0.6.1.3-beta/module.json
And you'll want to get or update the free Mass Edit module from the Foundry module directory.
Foundry Advanced Tiers
For Foundry Advanced tiers, we continue to expand the props and assets you have access to. This month focuses on props for wilderness and also lighting with a particular focus on prefabs like ready-made Dungeon hallways and rooms. And now that lights work properly with 3D and Token Attacher, you can quickly drag in working lights!
You also have all new ready-to-play scenes, including some phenomenal scenes from new artist, Violet.
Dungeondraft Tiers
And for Dungeondraft tiers, we've added all of the new orcish assets, which includes colorable versions of bones, leathers, paths, walls, and other pieces that made this month's release possible.
Complete Change Log
##4.3.23 Orcish Architecture, Tileable Terrain Overlays, 3D Expansion, Orcish Dungeondraft
FREE AND BASIC FOUNDRY CONTENT
~~~~~~~~~~~~~~~~~~BAILEYWIKI NUTS AND BOLTS - v0.1.6~~~~~~~~~~~~~~~~~~
NEW MACROS:
TMFX+Mass Edit: Random Leather (Colors)
Overlay Filters
Nature
Overlay Terrain Tileable (18x new terrains)
Desert (x2)
Desert Rocky (x4)
Grass (x1)
Hills (x7)
Rocky (x4)
Scene Transitions Macros
Full Flex
In Scene Flex
~~~~~~~~~~~~~~~~~~BAILEYWIKI TOWNS- v 0.4.7~~~~~~~~~~~~~~~~~~
NEW AMBIENTS AND MUSIC:
Michael Ghelfi https://www.patreon.com/MichaelGhelfi/
Ambient Loop: orc-camp-desert.ogg
Ambient Loop: orc-camp-desert-night.ogg
Tons more Orcish ambiences and sound fx by Michael Ghelfi https://www.patreon.com/posts/orc-camp-huge-14-68468758
NEW TILE SETS:
01 Tile Set Orcish Tent Portal Door Transitions (8 pieces)
TILE SET Decor Orcish Bone Tusk Fence (5 pieces)
TILE SET Decor Orcish Campsite (14 pieces)
TILE SET Decor Orcish Seating, Chairs, Benches, Beds (14 pieces)
TILE SET Defensive Wall Transitions, Stairs, Ladder (6 pieces)
TILE SET Orcish Defensive Wall (18 pieces)
TILE SET Orcish Lighting and Pillars (8 pieces)
NEW PREFABS:
Decor
DECOR Orcish Leanto 01-03 Colorable MATT
DECOR Orcish Table Chairs 01-03 Pelts Brazier MATT
TILE SET Decor Orcish Seating, Chairs, Benches, and Beds
Defensive Wall System
WALL ORCISH Balcony 01
WALL ORCISH Large 1x-2x Multi Spiked Armored
WALL ORCISH Leather Awnings Colorable
WALL ORCISH Tower Base 01
WALL ORCISH Tower Base 02
WALL ORCISH Tower Top 01 Round Multi
WALL ORCISH Tower Top 02 Square Multi
WALL ORCISH Transition 01 Multi
Ladders and Stairs
Orcish Stairs Up / Down Transparent MULTI
WALL ORCISH Ladder Rope MATT
Lighting and Pillars
DECOR Orcish Pillar 01
DECOR Orcish Pillar 01 Torch MATT
DECOR Orcish Pillar 02 Torch MATT
LIGHTING Orcish Torch 01 MATT
LIGHTING Orcish Torch 02 MATT
LIGHTING Orcish Torch 03 Skull MATT
LIGHTING Orcish Torch 04 Bone MATT
Plot Hooks
PLOT HOOK Orcish Altar Runes MATT
PLOT HOOK Orcish Fighting Pit MATT
PLOT HOOK Orcish Large Crate Pile
PLOT HOOK Orcish Large Statue MATT Multi TMFX
PLOT HOOK Orcish Large Throne Pelts MATT Colorable
Tents and Rooms
01 TILE SET Orcish Tent Portal Doors Transitions
ORCISH ROOM Wood 01 Empty (Variants: Jail, Storage)
ORCISH ROOM Wood 02 Empty (Variants: Storage, Worship)
ORCISH TENT 01 Empty Multi Colorable (Variants: Meeting, Kitchen)
ORCISH TENT 03 Empty Multi Colorable (Variants: Storage, Throne Room)
ORCISH TENT 04 Empty Multi Colorable (Variants: Bedroom, Blood)
ORCISH TENT 06 Empty Multi Colorable (Variants: Bedroom, Armoury)
ORCISH TENT 07 Empty Multi Colorable (Variants: Meeting, Bedroom)
Whole Prefabs
CAMPSITE Large 01 Tents Wagons Bones MATT
CAMPSITE Small 01 Tents Wagon TMFX MATT
CAMPSITE Small 02 Tents Wagon TMFX MATT
CAMPSITE Small 03 Tents Wagon TMFX MATT
CAMPSITE Small 05 Tents Camouflage MATT TMFX
WALL ORCISH Tower Whole Round Multi
WALL ORCISH Tower Whole Square Multi
~~~~~~~~~~~~~~~~~~BAILEYWIKI CITY DISTRICTS
City District 01 - v 0.1.6
Master City Scenes CompendiumCity District 04 - v 0.1.4 All Orcish Tiles and Scenes~~~~~~~~~~~~~~~~~~
NEW SCENES: (Found in City District 04 Scenes Compendium)
01 Release - Camp Prefabs
01 Release - Orcish Decor, Props, and Lighting
01 Release - Orcish Defensive Walls
01 Release - Orcish Tents and Rooms
Barbarian Ambush
Barbarian Camp
Barbarian Defended Altar
Horsemasters of the Plains
Lost in the Hills
Orc Slaver Camp
Orc Stronghold
Orc Tent City
Orc East Gate
Path to the Barbarian Temple
FOUNDRY ADVANCED CONTENT
~~~~~~~~~~~~~~~~~~BAILEYWIKI 3D - v 0.1.7~~~~~~~~~~~~~~~~~~
NEW MODELS:
Rocks - 15 stones/boulders/rocks of varying sizes and shapes
Trees - Four deciduous trees along with matching stumps, three evergreen/conical trees with varying degrees of sparseness, all somewhat stylised (tint them grey to mute the colours slightly and make them fit in better with less stylised scenes)
Foliage - Five large leafy plants; currently green, may be converted back to greyscale later depending on how much people like the colour swap shader for colouring them.
Misc. structures - Three fence pieces, a small watchtower and the broken/destroyed version of said watchtower
Rugs - Three more rugs for use in adding flavour to interior scenes, a large square, large circle and a pelt rug
Lights - Fourteen new light-based objects; two braziers, two torch poles, six lanterns and four lantern posts - the lanterns and lantern posts are split into ‘lit’ and ‘unlit’ versions, ‘lit’ versions are self-illuminated and should look great in dark/dim scenes when paired with an actual light.
NEW SCENES:
‘Derelict Sanctuary’ - Derelict/abandoned/slowly collapsing structure with surrounding grassy terrain and stairs down to the lower floors - unfurnished version also included
‘Sanctuary Basement’ - A compact mini-dungeon decorated to be a hideout/resting area for the true occupants of the apparently-abandoned sanctuary above - also including an unfurnished version for creating your own concepts
‘Sanctuary Crypts’ - cramped/claustrophobic crypts with narrow corridors leading into larger rooms, decorated to be a necromancer/cult hideout - also unfurnished version for putting your own spin on it.
‘City Bridge’ A narrow, dark passageway between tall buildings, including MATT-enabled lights for a rooftop ambush - a daytime version is also included for broad daylight street fights
‘Lava Bridges’ - An ancient structure collapsing into the lava, raising and lowering bridges are functional using nearby levers thanks to MATT, treacherous and fiery environment
‘Dragon Cave’ - An underground map made by pairing a terrain piece with another upside-down terrain piece above, scattered with pink crystals shedding a dim light on the scene
‘Mystery Forest’ - An idyllic grove occupied by a petrified troll and scattered with some ancient stone remnants, easily usable for a wide variety of scenes.
NEW MAP PIECES
Prefab corridors: several lengths and junctions that can be dropped into a scene with token attacher then moved and rotated around to quickly construct dungeon passageways
Prefab rooms: Several sizes, snap to the grid and can be used with the corridors in order to very rapidly construct dungeons
Prefab lights: Great time-saving arrangements; light objects (lanterns, torches etc) paired with special fire effect lights where relevant and normal light-shedding lights that can be just dropped anywhere in a scene without having to fiddle with the lighting layer.
~~~~~~~~~~~~~~~~~~BAILEYWIKI LANDING PAGES - v 0.1.3~~~~~~~~~~~~~~~~~~
UPDATES/FIXES
Overhauled configurable landing pages to use fewer tiles
Added Scene Transitions support for tiles
Scene Transitions is supported, but not required for all scene changing tiles
Added additional information to Configuration tool
Added background and sigil customization to Configuration tool
NEW TILES
15 New Backgrounds
City Gates 01-04
Cliff Ocean 01
Clockwork Door 01-02
Forest 03
Mountains Snowy 01-02
Prairie 01-02
Stormy Sea 01-02
Swamp 01
8 New Dividers
6 New Talismans
NEW SCENES
5 new configurable scenes
LP City Gates - Simple
LP Ocean View - Simple
LP Clockwork Door - Simple
LP Stormy Seas - Simple
LP Swamp - Simple
REMASTERED SCENES
All configurable landing pages templates updated to use simplified MATT tiles and support Scene Transitions macros
DUNGEONDRAFT CONTENT
~~~~~~~~~~~~~~~~~~BAILEYWIKI ASSETS A - v 0.0.10~~~~~~~~~~~~~~~~~~
NEW ASSETS - 332 new Objects and 14 new Paths
38 Bone and skull assets with Colorable variants and Shadow overlays (90 Total Assets)
11 rope binding assets (+1 colorable version)
Modular chair (24 Total Assets)
3 static variants
5 colorable variants
8 parts with colorable variants (16 Total Assets)
Modular bed (20 Total Assets)
2 Static Variants
4 Colorable Variants
7 parts with Colorable variants (14 Total Assets)
18 Leather Skins with Colorable variants and Shadow overlays (54 Total Assets)
18 Ripped Leather Skins with Colorable variants and Shadow overlays (54 Total Assets)
8 Wooden Awning support assets
14 Rough Wooden Planks with Colorable variants (28 Total Assets)
8 Wooden Stakes with Colorable variants and shadow overlays (24 Total Assets)
2 Wooden Bridges with Colorable variants and shadow overlays (6 Total Assets)
2 Leather Tents with Colorable variants and shadow overlays (6 Total Assets)
2 Ripped Leather Tents with Colorable variants and shadow overlays (6 Total Assets)
7 new PATHS with Shadow overlays (14 total PATHS)
Bone
Spine
Metal Wall of Iron Blocks
Rope
Stone Wall
Wooden Walkway
Palisade Wall 04
OTHER UPDATES/Fixes
Added new “Cultural” Tags
[BW] Orcish
[BW] Dwarvish
[BW] Elvish
Added additional tags to some assets to make discoverability easier
Updated “Tag Sets” to provide more utility
Kitbash Mats
Cultural
Nature