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I FINALLY got another video edited after months and months. In this one we do a lot of science mining on Kerbin and in Minmus orbit, and then do a re-entry test of a landing craft by slingshotting it around Mun on a free-return trajectory.

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I FINALLY FOUND TIME TO EDIT THIS: KSP Super Hard Mode 2 Episode 6

I return to Kerbal Space Program after years away (thanks for nothing, KSP2). Super Hard Mode, with a tech tree that requires you to do sounding rockets first, plus (eventually) the Near Future parts mods and the Outer Planets mod, plus all sorts of visual stuff. In this sixth episode, I mine a lot of science (including a mission to Minmus) so I can get what I need to build a Mun lander, and then I test the lander's re-entry capabilities by slingshotting it, uncrewed, around Mun on a free-return trajectory. 50% rewards (science, money, reputation). If crew die, they stay dead. No reverting to launch. No quicksaves. Oh, and the kerbals are ponies now. Originally streamed December 8, 2025. Kerbal Space Program originally developed by SQUAD Music by Kevin MacLeod, under license, http://www.incompetech.com/ Art by Michael van Slyke Twitch channel: https://twitch.tv/redneckgaijin Patreon: https://patreon.com/krisoverstreet Ko-Fi: https://www.ko-fi.com/krisoverstreet Support White Lightning Productions https://www.wlpcomics.com/shop/ 0:00 Introduction and Science Mining 1:57 Building the Minmus Return Rocket 5:45 Return Flight to Minmus 19:50 Nope, Still Need More Science 20:55 Algorithm Boosting by Cat Fails 21:44 Lander Construction and Mission Planning 24:37 Lander Re-Entry Test 1 26:55 Lander Re-Entry Test 2

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