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The new combat system will offer detailed info of your abilities. Just hovering your mouse over an ability icon will show you all the details you need. The range and the reach will also be displayed on the map. Ranged abilities can now be blocked by the terrain, so you can use this to your advantage, like hiding behind obstacles if needed.

But the main difference is, how easy it will be to add new abilities and spells to a game. In the previous system, abilities were basically hard coded, but now, they can be easily added through scripts. This means, you can get new abilities from items, talents, skills or as a reward from quests, for example. Unfortunately, Warlock of Lust is already too far progressed to make such fundamental changes in a game core, but Warlock of Lust 2 could be a full fledged RPG, with a lot of items and talents to capitalize on this system.

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Comments

King Quincy

Can´t wait to see more stuff added. I hope that assassin enemy can get into submission like will be offering to join us or other options

AverageDonationMan

nice! waait a minute, guards as enemies??? a fountain in the middle of what looks to be a castle??? I can't wait for Warlock of Lust 2: The Revenge of the Zurn

cvmbkn

not to critice the combat before, but hopefully will be able to bring female companion for lust/sex combat the male enemy, before i enjoy the minions interactions with female enemies, but every time there was a male one it was like ok time to get rid of them like a chore before engaging the female one