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Download (Updated 3-31)

This month, I added:

  • Push-able block settings (push times allowed & which directions are allowed)
  • Floor switches & floor switch settings (pressure switch or one press). These pressure switches activate events (like the "close trap doors" event). if it is a pressure switch, when released, it will perform the event's opposite, if it has one (for example "close trap doors" opposite is "open trap doors" & vice versa). These should be more fun as I add more events. :)
  • Trap doors - These are controlled with an event. The trap door events can also be triggered with object based triggers like the floor switches mentioned above^
  • Attaching items to enemies - Now you can attach items to enemies, which is a long requested feature.

What I am currently working on:

  • Buildings creator - an intuitive building maker that works on a per-building basis. Each building will have different perks & objects that you can add to it (like doors or windows). Open doors will have automatic warps that will let you link to an indoor area (such as a dungeon). This may take a few months to create, but I will be making it in the background while creating other content. I hope you guys are exciting for this. :)
  • "Reveal" event that reveals a hidden object (any object that is touching this reveal event will be invisible & will be revealed when the corresponding event is triggered.
  • "Room clear" trigger. This triggers an event when you get rid of all of the enemies in a room.

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