Legend Maker [Download] - 4/28 (Patreon)
Published:
2022-04-28 16:24:26
Imported:
2026-06
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Content
There has been a ton of progress this month & I can't wait for you guys to try the new features in Legend Maker!
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New to this Build:
- Added an Enemies Defeated Trigger which creates a box which you can define an area of enemies that should be defeated in order to trigger an event.
- Added Event Chaining. All events can now be chained together to activate 1 after another.
- Added Reveal Event, which reveals an object that the event is touching when it is triggered. This can be used for many puzzles & is my favorite addition!
- Added Set Lighting Event which, when triggered, allows you to set the lighting based on the number you have set on the event.
- Added Reset Lighting Event. This sets the lighting back to your default room setting.
- Added Lamp Item in Puzzle/Items. This allows the player to see in dark places. It will have further functionality later.
- Added Lamp in Deco/Structures.
- Added Tall Lamp to Deco/Structures
- Added Options for Touch Player Trigger. Now you can hold alt & click it to switch between "trigger once" to "trigger infinitely".
- Added French Keyboard Support. French keyboard had issues with past builds due to some strange Unity issues. These should be fixed with the update to the new Input System.
- Added WASD controls for the face buttons. You can now use M , . & / when using WASD controls.
- Added Early Developer-Mode Xbox Controller Support. At the moment, there is no mouse movement, but you can do almost everything else with the Xbox controller. Select allows you to travel between modes. X & B allow you to place & erase objects. More to come on that in the future.
- All Lamps & lights now have pixeled "cookies" to be more consistent with the pixel art style.
- Events can now be activated while the player is in a doorway.
- Fixed collisions for Grip Claw & arrows.
- Fixed height & depth based glitches.
- 4-28 Fixed "can't select Open Trap Doors from menu"
There are also 2 test levels to show off the new events, triggers, & objects!
If you haven't yet, you should join the Discord, as it's a great way to interact with the community & myself.
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